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Everything posted by short_German
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guys im trying to make a para rescue mission but i cant figure out how to put a unit in critical condition passed out and wounded without it dining so that i can make a mission where i have to resque wounded people from a helicopter wreck and take them back or casevac them from a certain place
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Multi-Session Operations v4.3 released
short_German replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
thx ill try it asap -
Jungle Wars: Island of Lingor
short_German replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
congrats on the release thank you for greatly improving jungle warfare! just waiting for a non torrent download link now :) i cant wait to play!!!! Just one question the Gal ship i saw in one of the wip screendshots together with the navy helicopter is it included ?? i dident see it on the list. -
Multi-Session Operations v4.3 released
short_German replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
here one should work i know there is the option to also add the requirement 4 a radio to call all of the functions this would fit in nicely with MSO http://www.armaholic.com/page.php?id=15906 http://forums.bistudio.com/showthread.php?129486-Support-Radio -
Complex map-click helo transport system ?
short_German posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I have found irish mans thread about the problems with helo transport a while ago and i had an idea i,m not sure if this is possible so i,m wondering if the script i'm about to suggest is possible to make or exists already. that is why i'm turning to the community for help. What i,m looking for is a map-click helo transport script the idea is a helo transport, medevac and resupply script Helo transport several helicopters that can be used to fly groups into the battlefield and extract in several different ways. -1 SINGEL INSERTION only one of the helo's flies to the lz and either lands to evac troops or hovers 1m over the ground kicking out all passengers whilst moving forwards very slowly and gains altitude fast to return to base asap once everyone is out. -2 COMBAT INSERTION both helo's do the same thing landing about 10 to 15 meters apart from each other or passengers of each helo select their own LZ via map click and scroll down menu once they are in the helo. this is to insert a larger team. -3 FASTROPE INSERTION both helo's or only one fly to the lz hovering over it at 15 meters deploy fast ropes and all passengers fastrope (preferably compatible with the ace mod) -4 COMBAT INSERTION WITH OVERWATCH a separate insertion method where one helo preforms the combat insertion or extraction whilst the other circles to provide cover and once the 1st one takes off the second on lands whilst the 1st one provides cover. -5 RESUPPLY a 3rd transport helo is at base which can be orderd via map click to drop predefined or preloaded ammo crates hovering a few meters over the ground and then returns to hq for further use like the other helicopters. -6 MEDEVAC a Medevac helicopter which is at the field hospital can be called and will land at map click defined location not powering down once it is ordered to dustoff it will be flying back to the hospital where it will unload all Passengers and then will be available for further use. it would of course be nice if all of this had to be requested via the communications menu and would require a backpack radio to function to add realism and only then can the LZ, fastrope at location, combat insertion, resupply, Evac, and RTBrtb commands be implemented via the small radio everyone carries. i can see this being used with the unsug mod, on lingor or other islands for small groups conducting broad operations that need to be flexible with their movement and support. I do not know if this exists i haven't been able to find anything fitting the requirements of my team !!! and yes it sound like a request but thats only the case because i'm very specific about the stuff i would like for my missions and i haven't been in luck finding something this complex. :( if anybody out there knows if such a system exists it would be great to know where to get it and how it works i know there are several different scripts doing lots of parts of this stuff but i find using them that after a while it ends up in a giant clusterf**k and nothing works anymore. i,m only a beginner in the mission making area and appreciate all help. :) -
Complex map-click helo transport system ?
short_German replied to short_German's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
no i havent thx ollem -
Jungle Wars: Island of Lingor
short_German replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
i must say beautifully stunning vehicles i'm gonna take them for a little trip in the off road park. -
ShackTac Littlebird Enhancement Mod (beta)
short_German replied to dslyecxi's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
ok ill try it tonight thx cult0 -
ShackTac Littlebird Enhancement Mod (beta)
short_German replied to dslyecxi's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
good poin where can we get it i really need it for one of my missions ??? :confused: and is there a way to add abilities like this to some other aircraft like the Blackhawks (link below) where you can also sit on the edge a bit like a lb skid and of-course the huey's from the unsung mod where you can do the same http://www.armaholic.com/page.php?id=7356 ps i do use the lb enhancement and it is amazing aldough i do experience occasional problems with it. it is a great bit of work that has made the gameplay a lot better with the little birds thx lads -
Shooting from CRRC
short_German replied to short_German's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
thanks mate -
he guys i need some help here is there a way that you can give the units in the CRRC cargo space the ability to fire using their primary weapons whilst in the cargo position??? i know such a script exists for the little bird but i unfortunately don't think it exists for any other helo like adukes Blackhawk helo pack where you also sit on the side/edge or does it ???
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Support Radio
short_German replied to neokika's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
thx kremator -
Shooting from CRRC
short_German replied to short_German's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
thx 4 the headsup can you send me a link to that thread cus i cant find it -
Multi-Session Operations v4.3 released
short_German replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
can you please tell me how to cus im lost -
Multi-Session Operations v4.3 released
short_German replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
so is there a way to integrate this http://forums.bistudio.com/showthrea...-Support-Radio into mso -
Support Radio
short_German replied to neokika's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
if i try to integrate the example mission into one of the mso example missions it never works the helos don't spawn and i don't get the support radio option im a bit lost here lads -
Multi-Session Operations v4.3 released
short_German replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
this one http://forums.bistudio.com/showthread.php?129486-Support-Radio -
Multi-Session Operations v4.3 released
short_German replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
how exactly did you try to do this ?? i put the transport script stuff in to the mso scripts file but i cant figure where to put the stuff from the int sqf and description ext do u know how 2 do dat or anyone ealse ?? and i'm not a coder ether so i don't have a clue what you mean by setting up the markers inside mso what i did was put the files together and import the example mission so i have the markers and the files normally this should work but its not so i figured i have to bring the stuff from the int sqf and description ext across but evry time i do that and then try to load the mission my game crashes and i get an error message -
Multi-Session Operations v4.3 released
short_German replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
how exactly did you try to do this ?? i put the transport script stuff in to the mso scripts file but i cant figure where to put the stuff from the int sqf and description ext do u know how 2 do dat or anyone ealse ?? and i'm not a coder ether so i don't have a clue what you mean by setting up the markers inside mso what i did was put the files together and import the example mission so i have the markers and the files normally this should work but its not so i figured i have to bring the stuff from the int sqf and description ext across but evry time i do that and then try to load the mission my game crashes and i get an error message -
Support Radio
short_German replied to neokika's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
thanks for the help chibi-alien one more thing how do i integrate it into MSO without screwing everything up and where can i find a class list of all helicopters ?? i keep on trying but all that happens is that i get the game to crash when trying to load the mission im not to good with scripting -
Great add-on its working well i have used it with great success to find a hostage and about the USMC backpack problem i found that i can equip ace backpacks if i get them out of a box but not pick them up from the ground
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Multi-Session Operations v4.3 released
short_German replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
guys i'm loving this mod more and more but i have a few questions about your great work 1-as dakorath said how do i get the civis to speak english 2- is it possible to integrate the support radio script by neokika into mso because oure team is very small and so we don't really have people available for piloting aircraft ect. and the mso does not include transport helos that will pick you up and bring you where you want to go -
Support Radio
short_German replied to neokika's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
guys this looks great i just downloaded it and it works really well you did a great job on this but is there any way to make the actions require a radio backpack ?? also how do i integrate it with MSO ?? -
Complex map-click helo transport system ?
short_German replied to short_German's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
thx guys ill take a look now -ok i downloaded it and im gona test it but it does lack some functions and isn't exactly what i need unfortunately is there anything else ?? and does it work with mso ?? -or does anybody know someone whom would want this and would be ready to make it ill give all advice and ideas i have and do required research as far as i can -is the =BTC= stuff on armaholic ?? thx again for the help -
Complex map-click helo transport system ?
short_German replied to short_German's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
i see where your coming from but i think what i am suggesting would be very useful and reduce a lot of fuss for mission makers and add to gameplay experience for teams with only a limited amount of players available and no helicopter pilots at their disposal.