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starky396

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Posts posted by starky396


  1. Future and updated rigs & draw distance, lets face it this was a 2009 map. Plus it doesn't have building all the time on that map just small towns in certain areas, coast line south cherno would probably be the biggest hit, but then it could be acceptable to limit certain buildings in such large poly areas, but smalls villages & towns for deff could be open.

    Huts, shacks, houses, barns (some of them are already), farm houses, and so on would be the main focus. Simply anything that is residential that at the moment have no doors or interiors at all, large industry areas are covered in many places already.

    I don't think that they can change the way buildings render. Although I cannot prove it as I am not a developer.


  2. If EVERY building was enterable and had an interior, think how horribly performance would be. With every home having atleast a chair and a table, think how much more objects needs to be processed. I'd vouch for it if it wouldn't kill performance. Also remember DayZ standalone isn't built around the AI like ARMA is, meaning that Chernarus Plus is built in mind that no NPC's are having to use up CPU cycles, so they have more performance available.

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