Crasso
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Everything posted by Crasso
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A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
Crasso replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
mmm....no. Because "CUR: 5000" appears on the screen. I'll try, ty for the explanation -
A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
Crasso replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes...last version 1.4.8.491 hotfix. -
A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
Crasso replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I've tried many times to set different power on different channels on 148 UHF (or VHF), and all times i can't set different power. I'm sure that i can do it with 117F (not tried for 119). Maybe i do something wrong? this is what i do: open radio change power to 5000 change channel try to change power but is already set to 5000 -
A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
Crasso replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Really? i must study ACRE a little more. :p -
A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
Crasso replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Are you sure that you can mount the 148 in a vehicle? I only knew that the 119 and the 117f are mounted on vehicle. However you can change the power by opening the 148 (CTRL+SHIFT+X) - press two times on "mode" - use the arrow keys to set power - press "ent" to save The power is effective for all channels -
hello all, I am working on a script to be implemented in a gamemode that I'm working with my friend. This script can make possible to work on this "freeroaming" gamemode by renown systems. My question is: You know a way to create a command for scripting in ArmA2, so when i write this command, the script goes to read data stored in another file. Obviously scripter defines which data be read in the file. This is because: in this way another script will store some data, like renown, in this file. As he do a save every Few minutes. So you can have static variables whenever you start the gamemode. Example of command: StatsCheck [data to be analyzed]; Example of command from the script: StatsCheck [Renown, Funds, etc.]; Sorry for my bad english thanks to all in advance. Crasso