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chenoir

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About chenoir

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  1. It worked perfectly, thanks a lot. By the way, any idea for mapping the view on the pov?
  2. Hey all. First of all, sorry for my sometimes bad english. If I come to you, it's because I've some problems with ToH. Forst problem is a grass texture. Every grass just appears grey-blueish. Taat's a bit annoying. Second problem, tree's textures are ugly at any distance (except when I'm close enough to crash on it). Plus, at a distance (I'd say 500m) their contour becomes white (and uglier). And third problem, I've no track IR, and I can't find how to map my X52 POV to look around. My config is : Motherboard : Gigabyte GA-EP35-DS3R Chip : Intel E8500 Windows 7 64 bits 4Go of RAM Graphic board : Ati Radeon 5830 1Go Everything with the latest drivers. Thank you very much for your attention and, I hope, for your answers. I forgot, I've got a screenshot to explain it : Edit : In fact, every building texture is ugly (bloomy) even at a very short distance. Thou I have my textures and video memory settings on "very high"
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