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anelaidlives

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About anelaidlives

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  1. I've had this issue pop in zargabad, it happened after I saved when I was in the mansion right next to the main city. I reloaded it a couple of weeks later, and all the op-for stopped spawning.
  2. hey thomsob, I found some scripts that may help http://www.tacticalgamer.com/arma-mission-development/170209-kegsteys-1-03-spectator-script.html I saw a reference to a "gtd spectator script" but I found no links. Hopefully these help!
  3. As a question, is there any way to run a spectator-like mode, where I can take a bird's eye view of the battle? Spawning as a rabbit is fun, but if there was some way I could get a better view, that would be great.
  4. Hey as a request, can you make it so that transport helicopters can land and drop in infantry? It seems a bit artifical sometimes to see these transport helicopters just circling the map. Perhaps after they land, they can provide covering fire and what not, but it would make them more interesting.
  5. http://www.armaholic.com/page.php?id=12315 Hey Fallujah is one of my favorite maps, is there any chance you could make a sandbox for it?
  6. For islands, would Fallujah http://www.armaholic.com/page.php?id=12315 and Lingor http://www.armaholic.com/page.php?id=10792 Also, for Zargabad, it tends to throw me way outside the map, such as along the outer edges, is there any way to change your spawn or teleport?
  7. anelaidlives

    [SP]AdvancingPower - A 4F Dynamic Mission

    As well, is it possible to make a mission work with I44? That said, Fallujah city battle is one of the most intense things I've ever done, thanks for this scenario!
  8. anelaidlives

    COWarMod Release

    One issue I have noticed is that the flashpoint series of maps seems to get really laggy and prone to crashing. http://www.armaholic.com/page.php?id=11138 Best I can tell, all the scripting is conflicting with each other and bogging things down. But, I really enjoy how improved the AI is.
  9. anelaidlives

    [SP]AdvancingPower - A 4F Dynamic Mission

    It seemed to be a squad of ordianry paratroopers, let me see if I have a save file and I'll see how much activity that I have. I'd imagine that since Thirsk has a lot of trees, maybe its related to that?
  10. This sounds interesting! trying it out now.
  11. anelaidlives

    [SP]AdvancingPower - A 4F Dynamic Mission

    What do you mean by mission.xxx? I've extracted the files and I don't know which should be truncated. update: Managed to figure it out, got thirsk winter working for a few minutes before it crashed. The last thing that was happening was some paradrops happening around me.
  12. anelaidlives

    [SP] Flashpoint: Chernarus

    It would be great to know how to port these maps, I'm really new to arma 2's mission setup, so some instructions will probably help not only me, but others as well.
  13. anelaidlives

    Rejenorst's Missions [SP/MP/COOP]

    That's fine, I don't know anything about coding, but maybe do the selection twice, but have one be limited to sidearms and the other to primary?
  14. Fallujah is really fun, but weirdly I got massive slowdown even though I didn't have a lot of cpu/ram usage, so thats weird. I also noticied I had very few infantry, just enough helicopters to blot out the sun. One small detail of mine is that I lack seeing wrecks from vehicles after a battle, is there a toggle to make them persistent?
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