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Emil

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Everything posted by Emil

  1. After reuploading the mods and after checking the md5hash checksums of the files, shows the mods are not corrupted. As said before the mission runs fine under a windows dedicated server. So I guess it´s a linux dedicated server problem in combination with mods.
  2. Hello Friends, I have a problem on a Ubuntu based Arma2 OA dedicated server (root server). When joining as client I get the Wait for host message and nothing happens. The server is running with mods(same mods are activated on client and dedicated server. If I leave out the class mission comment in the server.cfg all is well and I can connect onto the server completely. So I guess the error lies within the class mission comment in the server.cfg: // MISSIONS CYCLE (see below) class Missions { class COOP_co30_domi_2_57zoa_west_r_2.takistan { template = MPE1_co30_domi_2_57zoa_west_r_2.takistan; difficulty="regular"; }; }; Please help.
  3. I have no idea in which format the mission cycle is written. Unfortunately the examples in the internet are not at all clear and I haven found an example anywhere that said this just put the mission name here and that´s it. I followed your tip and changed the mission cycle to: // MISSIONS CYCLE (see below) class Missions { class MissionOne { template = co30_domi_2_57zoa_west_r_2.takistan; difficulty="regular"; }; }; Unfortunately the problem persists. -------------------------------[some hours later]-------------------------------------- Ok I checked the log file again and now I find the following: 14:13:56 Player Emil connected (id=1293830). 14:13:56 Mission co30 Domination OA! West Revive [2.57z] read from bank. Missing addons detected: LAV_25_OIF TGW_M2A2_Woodland bb_mercenary bmirrors Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.LAV_25_OIF, TGW_M2A2_Woodland, bb_mercenary, bmirrors I guess this means it´s a mod problem on the server. So I will upload the mods again and check again. P.S.: I hope that by that time I´ll be able to make another post or that the moderators will pass on the post.
  4. Ok, deleted the comma for the server text, but unfortunately it didn´t help. The mission file name is: co30_domi_2_57zoa_west_r_2.takistan.pbo
  5. Changing the mod names to lower letters didn´t in the arma2oaserver skript didn´t help, unfortunately. I tried loading with a standard mission and it works fine: class Missions { class DM_Deathmatch { template = "MP_Deathmatch.Chernarus"; difficulty = "recruit";/ }; Trying the hand made mission in server.cfg entry doesn`t work, although it works fine on a Windows dedicated server, so the mission itself cannot be the problem either I think. here complete server.cfg // // server.cfg // // comments are written with "//" in front of them. // GLOBAL SETTINGS hostname="North Brigade Dedicated"; // public server // reportingIP="arma2pc.master.gamespy.com"; // Server Settings disableVoN=0; persistent=1; DeathMessages=1; NetStats=1; VonID=1; BattlEye=1; Maxplayers=32; voteThreshold=1; voteMissionPlayers=0.33; kickduplicate=0; verifySignatures = 0; equalModRequired=0; onHackedData="kick (_this select 0)"; language="English"; adapter=-1; 3D_Performance=1.000000; Resolution_W=0; Resolution_H=0; Resolution_Bpp=32; viewDistance=10000; terrainGrid=25; MinBandwidth=10000000; MaxBandwidth=100000000; MaxMsgSend=512; MaxSizeGuaranteed=1024; MaxSizeNonguaranteed=64; MinErrorToSend=0.008; MaxCustomFileSize=512000; //Admin Settings passwordAdmin="*****"; password="*****"; /* If specified player connects/disconnects and player id are written to file. log file is persistant and appends data on server restart. */ logfile="myserver.log"; //Server Tekst motd[]= { "Willkommen auf dem North Brigade ArmA2 OA Dedicated Server", "Viel Spass beim zocken", }; // MISSIONS CYCLE (see below) class Missions { class MissionOne { template = mpe1_co30_domi_2_57zoa_west_r_2.takistan; difficulty="regular"; }; };
  6. Well the server loads fine without this mission, meaning when I erase the class mission lines. I have the same mod activated as the server: ARMA_DIR=.../emil/drive_d/arma2/ CONFIG=server.cfg PORT=2302 PIDFILE=${ARMA_DIR}/${PORT}.pid RUNFILE=${ARMA_DIR}/${PORT}.run LOGFILE=${ARMA_DIR}/log.${PORT}.txt SERVER=${ARMA_DIR}/server OTHERPARAMS=-cpucount=4\; CFG=basic.cfg MOD=@CBA_V0.7.8\;@Module_Spiegel\;@Skripte_JTD_ClearHorizons\;@Mods_GDT\;@Mods_GLT\;@Sound_JSRS-E_V1.33\;@Sound_JSRS-V_V1.33\;@Sound_JSRS-VW_V1.33\;@Sound_JSRS-W_V1.33\;@Texturen\;@Waffen The logfile says: WATCHDOG (6654): [Tue Oct 25 22:43:35 CEST 2011] Starting server (port 2302)... Item str_disp_server_control listed twice 22:43:52 Dedicated host created. 22:43:54 BattlEye Server: Initialized (v1.113) 22:43:54 Host identity created. ArmA 2 OA Console version 1.59 : port 2302 - Sockets 22:44:35 Emil uses modified data file - Arma 2;Arma 2: Operation Arrowhead;Arma 2: British Armed Forces;Arma 2: Private 22:44:35 Player Emil connecting. 22:44:37 Player Emil connected (id=1293830). 22:44:42 Player Emil disconnected. WATCHDOG (6654): [Tue Oct 25 22:44:57 CEST 2011] Server shutdown intentional, watchdog terminating ???
  7. Ok got half a step further. Now I see the server welcome messages and ping etc. and no black screen, but still get the Wait for host message. Another error message I have on the Linux dedicated root server is: /arma2$ nohup: redirecting stderr to stdout I don´t know if this is relevant.
  8. Excellent! Thanks for answering. I ran the ./tolower command. All is lower cases now. I will try your entry tonight, when coming home and report back.
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