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Everything posted by zak
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(newbie :o) I transcribed the "simple mission". How can I enable the collisions to the attached cargo? thx
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I certainly wrong object! You used; Vehicle = "Crate_Wood_H"; my object fly :bounce3: Tonight, when I return home, I read your mission well and try to learn something.
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I am struggling with a box flying over a ship! :D
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I replaced with your written raising the weight 1000. I think the weight to give problems because in reality the ";" there was (I write bad in the topic). Now I have remove "setDamage 1;" from "initalization" of the cargo, works well, but the package remains suspended in the air when I lose It. :o I am sending you a picture when I can capture the video.
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Thanks hon0. I put in the "argument" of the waypoint; [5, {Hint "You've lost CARGO!!"; pacco setDammage 1, 1000}] "pacco" is the name of my cargo. But had no success until I added, this setDamage 1; in "initalization" of the cargo (container_in_net). Ok, now works but I would ask for another thing. To test I hit the control tower of the ship with the cargo, the cargo came off, I received the message of failure, the ship continued to sail and the package is left hanging in the air :rolleyes: Can I destroy the cargo when I lose It? Is there any other solution? thanks ale pardon my terrible english
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There is a manual for mission editor? Where can I find? :confused:
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thanks, when I go home tonight I'll try. ---------- Post added at 12:12 PM ---------- Previous post was at 12:08 PM ---------- yes! :eek: I remove it... :icon_redface:
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I completed the 3 missions available. Today I wanted to experiment with the missions editor but when I run TKOH; pass the seven levels checked, black screen and after a popup that tells me "DETECTED CORRUPTED DATA". I have to re-install TKOH? :(