I registered to help debug this mod and what i found was that the enemies indeed try to hide first. But when they are hidden they are a much harder foe to fight than vanilla. Mainly because of the fact they will get on rooftops which adds another dimension other than just aiming at ground height.
And i have found some more bugs:
- When you drag someone and you go into the map, sometimes the person magically teleports back to the spot he was originally on. Same goes for other actions interrupting the dragging.
- Sometimes i get an error prompt, bloodpool_big.(can't remember the extension) not found
I will try to make screen shots if an error occurs.
But other than that, still my favorite AI mod.