capt_morpheme
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10 GoodAbout capt_morpheme
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Rank
Private First Class
core_pfieldgroups_3
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Interests
fly
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Occupation
engineer
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'Heli-4-Hire' SimCopter Revival Dynamic Sandbox (WIP)
capt_morpheme replied to moach_mayhem's topic in TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting
I'm using this mission and i enjoy it very much! Only a question about the emergency missions. I never got one ER call. Why -
Advanced Flight Model based on HTR
capt_morpheme replied to FredAirland's topic in TAKE ON HELICOPTERS - ADDONS & MODS: COMPLETE
Good job fred! Now I enjoy it lot more! -
Playing around with firefighting mission
capt_morpheme replied to nosecone's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
sounds good! can you post a link -
TKOH Patch 1.06 - Release Candidate 1
capt_morpheme replied to DnA's topic in TAKE ON HELICOPTERS - BETA PATCH TESTING
Arma 2 free working good with the modline. Unfortunately I can't load Hinds because my modline is too long. -
TKOH Patch 1.06 - Release Candidate 1
capt_morpheme replied to DnA's topic in TAKE ON HELICOPTERS - BETA PATCH TESTING
I have arma 2 free and the autodetection fails. -
Maybe that some of us is a beginner with BIS games. For example I never played with ARMA and just purchase TOH to fly helicopters. I bought HIND but i really don't use it. I don't know how to instruct my CPG to fire weapons etc...
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I do think so! As a game i'd like to play Heli in non military use. I take a tour around Seattle with the Hind but i didn't found any target to shhot at ;)
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After a few days flying the Hind my opinion is that i like TOH as "civil" simulator. I like the Hind indeed, but i like the non military use much more. I would like a develope of the game in the way of SAR, police support, firefighter etc..
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About 1.05 patch anyone knows if it fixes the medium heli bug?
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patch 104 something broken?
capt_morpheme replied to strawman's topic in TAKE ON HELICOPTERS - GENERAL
I agree after patching 1.04 on a clean setup fixes all sensivity issues -
patch 104 something broken?
capt_morpheme replied to strawman's topic in TAKE ON HELICOPTERS - GENERAL
Uninstalled. Install 1.04 on a new clean installation of TKOH and now all run clean. -
patch 104 something broken?
capt_morpheme replied to strawman's topic in TAKE ON HELICOPTERS - GENERAL
Anyone online that can help me. Should I reinstall TOH or better to wait for HIND release. Maybe it will fix the problem? -
patch 104 something broken?
capt_morpheme replied to strawman's topic in TAKE ON HELICOPTERS - GENERAL
Negative I downoladed the patch again. Satup again... and again no engine sound and no collective indicator working. -
patch 104 something broken?
capt_morpheme replied to strawman's topic in TAKE ON HELICOPTERS - GENERAL
Yes I can hear all other sounds: the sound of the rain too! All but not the engine. Seems like flying with engine "turned off". It happens with all helicopter and in all wiews. I mean the analog gauge whith the vertical speed, the center of gravity and the collective raise. (i.e. the gauges that can be disabled when flying in expert mode) The matter is that collective bar indicator always shows the same position (is stopped) even if i pull up or down the collective. -
patch 104 something broken?
capt_morpheme replied to strawman's topic in TAKE ON HELICOPTERS - GENERAL
Nobody with my problems on this patch? I can't hear the engine sound anymore! And the torque gauge of the "virtual" HUD isn't working too.