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a360236

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About a360236

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  1. Basically I am editing a Arma RP server fur the fun of it. I am using an older version of Chernarus Life so I can make my own updates and advances etc. But the main issue I have came across is I have no clue how to make a shop. For example, I can add items to say crates. But I have no clue to add items to NPC shops. They are listed as: [truckshop,"Truck Shop",dummyobj,truckspawn,_ts,_ts,true], While a crate shop is: _copshop_sobr = [ "M4A1", "M4A1_Aim", "M4A1_HWS_GL", "M4A1_RCO_GL", "30Rnd_556x45_Stanag", "1Rnd_HE_M203", "FlareWhite_M203", "FlareGreen_M203", "FlareRed_M203", "FlareYellow_M203", Which is easy to edit. But I do not understand [truckshop,"Truck Shop",dummyobj,truckspawn,_ts,_ts,true], Anyhow, I tried adding a new shop, like so: _copshop_test = [ "M107", "10Rnd_127x99_m107", "M4SPR", "30Rnd_556x45_Stanag", "M24", "5Rnd_762x51_M24", "M249", "30Rnd_556x45_Stanag", As the crates name I put copshop_test. Which did not work, so I tried coptest. Which did not work..So this post is me trying to find out how to add shops. Any help would be nice, a link to a tut or even a simple answer. Thanks!
  2. When a player dies and respawns at their correct spawning location, the player can see his last body. It will be just standing there. I am not sure if others can see it. But if you shoot the character, both of them will die. So I was wondering how I could fix this or information to what is causing it. Much appreciated!
  3. Thanks, I tried that and did not receive any more errors. But it did not fix my script problem :(. I guess I will see how much I can salvage from what I have edited and restart from my backup. Thanks again for the support :) -EDIT - For future reference, I merged my old backup with my updated one and the scripts worked. I just went through deleting the old stuff. This time I plan to back up :P
  4. Thanks for the post :P. Sorry for posting in the wrong section, looked like the proper one from the sight of the other posts. Anyhow, I received this error: Line 24: waitUntil { ( (time > 1) and ((alive player) or (local server)) ) }; Not sure what it means.
  5. I am currently making a mission that uses quite a few scripts. Once I had everything in the map, everything worked perfectly. I worked on the mission for a while with no error. At the end of today I removing/moved some objects(Cars, NPC's etc) that use some scrip(s). I then ran a multiplayer test to find out most scripts stopped working. I tested it and, I couldn't check the server information by pressing 1... CLR keys did not work... The OPFOR did not spawn with their weapons)... But the Independent spawned with their weapons. It is truly confusing. I did not even touch the OPFOR. So I am wondering what I could have possibly done in Map Editor that could stop 99% of the scripts to stop.. The scripts consist of add ons and simple code in character etc. Any help is appreciated, thanks! --I am new to everything that consist of editing/scripting. ~EDIT~ I restored the Mission file and everything worked perfectly fine. The only problem was the Mission file was 5 hours old. I coded for 5 hours straight. This proves two things, one it has to do with Map Editor and two, if I cannot fix it, I will be screwed. :/
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