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KosPilot

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10 Good

About KosPilot

  • Rank
    Private

core_pfieldgroups_3

  • Interests
    CPLH, PC Sim, Kite Boarding
  • Occupation
    Engineer

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    Kospilot
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    Twister
  1. KosPilot

    Cockpit features

    Try Google... And besides; I ALWAYS do a bit of crack before flying. It is calming my nerves! -And it's none of ur business anyways!! ;)
  2. KosPilot

    Cockpit features

    @ RiE My rig is not the fastest one. My framerate is between 15-20 so you're most likely on to something there. Thank you for the reply :)
  3. KosPilot

    Cockpit features

    Another thing is that in-cockpit rotor shadow flickering at full RRPM (Rotor RPM). In real, at full RRPM you would not be able to see the shadow created by your rotorblades. In my opinion it's actually quite annoying. Rotor shadows at low RRPM would be OK. I would suggest removing main rotor shadow over a certain RRPM. While on the subject, as developers you have the responsibility to reduce the chance of Video game-induced seizures (VGS). Various forms of monitor flicker is what is thought to trigger such seizures. ---------- Post added at 09:34 PM ---------- Previous post was at 09:30 PM ---------- -and the helo cockpit disappears/reappears frequently for me as well (GTX570 SOC).
  4. In all the videos and screenshots I've seen so far from the ToH MD500, the FUEL SHUTOFF CONTROL is set to CLOSED! Starting up the helicopter or even do a fuel drain would not be possible unless that knob is pushed all the way IN. If I would happen to see that during real flight, I would get a friggin' stroke :eek: Developers, would you please correct this oversight.
  5. I haven't tried the beta yet as it was released 1am last night AEST, but I'll take my chances answering your question. Use of Pedals: If initiating a normal rate and level turn when already in balance, you should not need to adjust with pedals. One of the most frequently used instrument used in a helicopter is the balance ball, which in the MD500 I believe is found below the ADI. I've yet to see if BI have made the balance ball to work. Balance, hence pedals, is used in cruise mainly for maximizing vertical thrust and seating comfort. There is no rule saying you shouldn't use pedals whenever you see it fit during normal flight.
  6. "Thank you for pre-ordering Take On Helicopters. Your download link will be activated once the preload is enabled (you will be notified by email)." *Sigh....* Come ooooooooooooon! It's been 4th of Oct for 18 hours already here in Australia! ;)
  7. b101_uk, I absolutely love your thread and whish that BI gets it right! What you are describing is onflow roll. What is experienced in the sim is correct. Inflow roll is created when the rotordisc is moving into relative wind. The fore sector of the rotordisc will move into "clean" air, but as the rotordisc move through, the air will be accelerated downwards through the rotordisc at an increased velocity as approaching and passing the aft sector. This causes less lift to be produced by the aft section compared to the fore section. Due to gyroscopic precession, the rotordisc will now tilt towards the advancing blade and cause a roll to the right. -Correct with left cyclic (if accelerating forwards). The inflow roll is most noticeable when going through ETL. As you speed up, the advancing blade will start to create more lift than the retreating blade. Again, because of gyroscopic precession, that will cause the rotordisc to tilt up towards the direction of incoming relative wind. If accelerating forwards, this will cause the nose of helicopter to pitch up. -Correct with forward cyclic. From this description you'll see that an attitude correction by cyclic input is initiated by changing blade angles at ~90 degrees preceding the resulting rotor tilt. By now, I hope you are no more confused that what I am ;)
  8. KosPilot

    "Real" pilot fly-in.

    Good initiative. I'm all for it. I must admit I am very excited about testing the accuracy of the flight profiles to their limits (and beyond) ;)
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