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Spartan193

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About Spartan193

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  1. Ah, thank you for the link :). I wasn't really hoping for a whole scripted campaign, but just little bits and pieces. I will do some more searching, and look through that list, then come back with the answers if I find them. Thanks for the help.
  2. Hey guys, I'm really new here and have been searching awhile on the forums to find the answers I need. No such luck :/. Now the problems I'm having are: 1. Helicopter Insertion. In the beginning of this mission, you are dropped off by a helicopter. The helicopter then departs. The problem with this is that when the helicopter is about to land, it rotates to the left when the next waypoint is straight ahead. The helicopter takes off and goes there, but I don't want it to rotate upon landing. I've tried turning the Helipad every which way and it doesn't help. 2. Call in Ambulance One of the objectives is to call in an ambulance to some wounded soldiers. I would like the a.i. to come in an ambulance and drag the wounded troops into the vehicle, and drive off. I saw there was an addon for this, but I'm not sure how to correctly install an addon. 3. Radio chatter The next thing I would like help with is some dialogue talking to the player. I.e. "Get to those wounded soldiers!" and "Your next objective is: ". 4. Tasks I would like for the task description to show longer when they are given to the player. It seems it disappears too fast. It would also be great if it said something like "Plant charge Here" above where the marker is for your task. 5. VFX and Sounds I would like the player to get hit with a rocket, with the ears ringing and be critically injured, but not die. Then, have it fadeout and force the player into a different character. 6. Player Joining Squad If it is possible, I would like to have the player (Private) be joined to a squad after a task is completed. Later, I would like him to leave that squad. Thank you for the help, and sorry if I didn't find a previosly posted thread containing this info. My final question would be: I see a lot of init.sqf and that type of stuff. How does it work, and how is it created? Thank you. Sorry for so many noob questions..
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