AdmiralGrrr
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Editing, Expanding and Modifying Domination
AdmiralGrrr replied to Tankbuster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey guys im trying to change the Russians into the Chinese but i have no clue how,any idea's?.....i have the VE PLA mod. I seen post 1628 but i have no clue how to find the same list of the Chinese. -
cB Random Aerial Patrols - v1.3
AdmiralGrrr replied to wolffy.au's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks for the response Wolffy,MSO is pretty good btw :) im using UPS patrol....it works pretty good even with airplanes....i guess its just not as "deep" as your script...but at least it worked :),thanks again. -
cB Random Aerial Patrols - v1.3
AdmiralGrrr replied to wolffy.au's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
To many changes to the game huh?....is there an alternative you know of? -
cB Random Aerial Patrols - v1.3
AdmiralGrrr replied to wolffy.au's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Does this work now,cause i've been trying to make it work for the last hour and the line that is supposed to be in the init of the gamelogic simply gives back a error screen ....with no info.... Im trying to have 2 patrols of opposite factions to meet up in the middle but,it simply doesnt work,any ideas\info from people that did get this to work? -
Its working Prototype!!!!!!! thanks !! :)
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Thank you so much for your help :)
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They still dont respawn when destroyed.....ill compare your code with mine....gotta be something im doing wrong.
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This is my respawn script,my height is 18.......ill go check if the @CBA might help. ---------- Post added at 09:08 AM ---------- Previous post was at 08:51 AM ---------- CBA doesnt do anything.
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Thats the one im using Prototype. Jdog,i tried this>>>...doesnt work....any other options?
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Man im glad it got sorted out,i've already made the player respawn work with no problems....all i need now is the jets to respawn when destroyed and i can fill in the scenario....thanks alot guys! :) ---------- Post added at 08:36 PM ---------- Previous post was at 07:25 PM ---------- Well i spoke too soon,it appears there is no respawn for the jets that works...which makes the fact that i can now spawn the jets correctly,i can respawn as a player.....but the aircrafts themselfs cannot respawn on the deck. Im using Tophe's respawn script,the redfor jets on an airbase respawn when destroyed....the blufor on the Nimitz dont\or do but dont settle on the deck....not sure yet...sometimes i hear an explosion. :(
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Gentlemen i shall quote a lil boy, "It's working!!it's working!!!".......have i told you guys how handsome you look today?! MAN im dumb!.....and man am i gonna have fun setting up my scenario,thanks alot for the help and JDG for this piece of art :)
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I cant get them empty,everytime i read something about it people say to select from the empty faction but theres no such thing....when i place "playable" or not playable it doesnt work. and the side=empty didnt work either.......im sure im being dumb but....sigh...
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My issue involves manned jets spawning correctly but i do not wish them to be manned....when i disable the ai they spawn on the bottom of the ocean.
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I have used 18 up untill 25,when the mission starts i dont even see the jets....they start out on the bottom of the sea....unless i start in one of the slots that starts you of in a jet...then everything is fine and i start on the deck.
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Well i pulled an all nighter...tried everything ...read almost all the threads...and still cant find what im doing wrong....i started from scratch again....i hope someone can help me :) its very frustrating being dumb lol When i spawn as a pilot of a jet everything works,but i just want to spawn as a player next to a bunch of empty planes....that doesnt work cause as soon as there is no pilot they spawn at the bottom of the ocean.