you know there is a detailed tutorial on getting into vehicles so saying new people can't figure out how to get into vehicles is kinda dumb to be honest and if someone can't figure out where to find the keybindings/controls or try the tutorial first before playing the game.. or even give up before even looking for these things. i honestly don't want that kinda person in arma at all. so figuring out the controls isn't the problem, everything you need to know is available before even playing the game. it's probably how it's presented and how the UI is a bit jumbled and.. tell the truth... can you compare the ballistics in arma to a game like oooh call of duty people are used to there bullets hitting the person they are aiming at the concept of arma it's self and the way you enjoy arma is for a smaller audience. it's a combat simulator or military simulator. whatever term you want to use. i can't imagine many people who play COD or other generic games that involve military anything would enjoy arma like we do or at all. but yes making improvements to make the game more accessible will help to keep people to stay and bring a bit more people in who may realize this is exactly the kind of thing they have been looking for. now does there really need to be a continuing argument on why people don't find arma attractive or why they leave arma after a couple months and i hope this can make it obvious why.. sure people will buy the game but it's not something just the average guy alone can enjoy