fabl10
Member-
Content Count
10 -
Joined
-
Last visited
-
Medals
Community Reputation
10 GoodAbout fabl10
-
Rank
Private
-
Advanced Combat Sound Environment WiP Thread
fabl10 replied to tpM's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Did this Mod die? D: -
Me and my friend tried the Alpha today for the first time. The results: If above doesn't work:
-
Hell in the Pacific 0.5 beta release
fabl10 replied to Waxbutter's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
How to script that the Ramps are lowered at the transport unload waypoint? Else all the cargo dies. -
Hello there, anyone knows this song? And no, I don't mean May It Be, I mean the one before that. Thanks in Advance
-
Custom Radio Sound not working
fabl10 replied to fabl10's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
If only.. it's because I got view file extensions enabled -
Custom Radio Sound not working
fabl10 replied to fabl10's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I did, and it still wont work O.o config.cpp class CfgSounds { class example { name="blackhawkdown1"; sound[]={"Sound\blackhawkdown1.ogg",db-20,1.0}; titles[]={}; } }; description.ext #include "config.cpp" onLoadMission = "Black Hawk Down"; onLoadMissionTime = 1; Mission folder Sound folder What the hell am I doing wrong... -
Custom Radio Sound not working
fabl10 replied to fabl10's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
That's the thing I don't get, it's exactly the same name, I checked like 20 times, it just won't work. And yes, it's in the sound folder. -
Custom Radio Sound not working
fabl10 replied to fabl10's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Done, no change, still "Sound blackhawkdown1 not found." -
Custom Radio Sound not working
fabl10 replied to fabl10's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks for the reply. Didn't know that, sorry. But, after restart it still won't recognize the sound :\. Does it read the description.ext in Editor with Preview, too, or only at the final mission? Both won't work, though, so it doesn't really matter. By the way, the Mission folder is in "ArmA 2 Other Profiles\(myname)\missions\", if that matters somehow. The OGG is 135kb and plays fine with VLC Media Player. Do you have to add something to the mission.sqm so it loads the description.ext? -
Custom Radio Sound not working
fabl10 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hello there, my custom Radio sound somehow doesn't work. Here's the description.ext: onLoadMission = "BlackHawkDownFallujah"; onLoadMissionTime = true; // === Radio ============================================> class CfgRadio { sounds[] = {blackhawkdown1}; class blackhawkdown1 { name = "blackhawkdown1"; sound[] = {"\sound\blackhawkdown1.ogg", db-5, 1.0}; title = “Black Hawk Down."; }; }; My trigger: hint "test"; playsound "blackhawkdown1"; And yes, it prints test and it says the sound is missing. What am I doing wrong? Thanks in Advance fabl10