schukow
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Everything posted by schukow
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Hi all, the Error-Message "Script not found." comes only with started RTE. Without RTE no Message. With or without JayArma... also no Error-Message. @Mack, your Descrption for the Changing of the ArmA_OA-Exe for using with RTE works fine. Greetings schukow
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Hi Mack, tested without other Mods, only ArmA2, OA, BAF, PMC, CBA, Jay..., RTE. :-(
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Hi, @Mack, ok i make it after of your description. I have ever one error in the Loadingscreen: "Script not found." What a script? In the arma2OA.rpt is no specific name of a script. What this? Do you know about this error? Greetings schukow
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Hi all, ok, here two Screenies of my problem. @PvPscene, JayArmA2Lib_new is updated via Sixupdater. Greetings schukow
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Hi all, I have installed Arma2 + OA+BAF+PMC+1.62 Patch. RTE, JayArma2Lib und @CBA installed. ArmA starts with Error-Message JayArma2Lib is a incompatible Version, please check your Version. If i start a Example-Mission to use the RTE, i become this Error-Message "Script not found". After Click on the Real Time Editor-Button the RTE starts, but i read this Message: RTE not started, Saving of Objects not possible. Here my RPT. ============================================================ ========= == D:\Bohemia Interactive\ArmA 2\arma2oa.exe == "D:\Bohemia Interactive\ArmA 2\arma2oa.exe" -nosplash -mod=@CBA;@JayArma2Lib;@RTE ============================================================ ========= Exe timestamp: 2012/07/25 23:14:21 Current time: 2012/07/26 01:29:50 Version 1.62.95248 [77,26.427,0,"XEH: PreInit Started. v3.3.3. MISSINIT: missionName=intro, worldName=Desert_E, isMultiplayer=false, isServer=true, isDedicated=false"] [77,28.756,0,"XEH: PreInit Finished. CACHE DISABLED? (Disable caching with cba_disable_cache.pbo): SLX_XEH_RECOMPILE=false, CBA_COMPILE_RECOMPILE=false, CBA_FUNC_RECOMPILE=false"] Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpe rcmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpe rcmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl [197,42.065,0.048,"XEH: PostInit Started"] [197,42.248,0.048,"CBA_VERSIONING: cba=0.8.3.175, "] [197,42.274,0.048,"XEH: PostInit Finished. State: _isClient=true, _isJip=false, _isDedClient=false, _isServer=true, _isDedServer=false, _playerCheckDone=true, _sp=true, _startInitDone=true, _postInitDone=true, _mpRespawn=false, _machineType=1, _sessionId=1, BIS_functions=L 1-1-A:1, group=L 1-1-A, player=<NULL-object>, _playerType=", _playerGroup=<NULL-group>] [5808,75.159,0,"XEH: PreInit Started. v3.3.3. MISSINIT: missionName=RTE_Test, worldName=Takistan, isMultiplayer=false, isServer=true, isDedicated=false"] [5808,75.235,0,"XEH: PreInit Finished. CACHE DISABLED? (Disable caching with cba_disable_cache.pbo): SLX_XEH_RECOMPILE=false, CBA_COMPILE_RECOMPILE=false, CBA_FUNC_RECOMPILE=false"] Warning Message: Script not found ion_rte_dta\ion_pipe.p3d: No geometry and no visual shape ion_rte_dta\ion_pipe.p3d: No geometry and no visual shape ion_rte_dta\ion_pipe.p3d: No geometry and no visual shape ion_rte_dta\ion_pipe.p3d: No geometry and no visual shape [7551,85.633,0,"XEH: PostInit Started"] [7551,85.658,0,"CBA_VERSIONING: cba=0.8.3.175, "] [7551,85.661,0,"XEH: PostInit Finished. State: _isClient=true, _isJip=false, _isDedClient=false, _isServer=true, _isDedServer=false, _playerCheckDone=true, _sp=true, _startInitDone=true, _postInitDone=true, _mpRespawn=false, _machineType=1, _sessionId=2, BIS_functions=L 1-1-B:1, group=L 1-1-B, player=C 1-1-A:1 (viper), _playerType=TK_CIV_Takistani01_EP1", _playerGroup=C 1-1-A] Warning Message: Script ION.0.CLOSE|ION_RTE.ION not found THX for Help schukow PS.: I have ArmA X.
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Hi all. How can I shoot with the artillery? Exist a tutorial or another material for this? THX schukow
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Hi R0adki11 and all other, i have ArmA and OA new installed with this Settings (in this time): -nosplash -mod=@ACE;@ACEX;@ACEX_RU;@ACEX_USNavy;@ACRE;@CBA;@JayArma2Lib;@RTE;BAF;Expansion;PMC;@BALKAN_WAR_MOD;@VILAS;@LEA. And ArmA runs with Editor and Scenaries. You can see, the Balkan-Mod is installed as @Mod-Folder. No Errors, no CTD's. Ok. I will restore my old ArmA-Instalation with the other Mod's and i will see, how far it's working. But as I said, Supercat, thx for this mod I hope, i have many fun with this mod. Greetings schukow
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Hi R0adki11 I have tested various variants of installation this mod. First: Install in an @Mod-Folder - not running Second: Install in the ArmA\Addons - Folder - not running Third: Install in the Expansion - Folder - not running All Variants with and without other Mods. All not running Finally, after deleting of the Balkan War Mod ArmA will no more start. Also with the last functionally Profiles ArmA will no more run. I HAVE ARMA DELETED! schukow
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SuperRat, thx for this mod. But on my ArmA, it will not work. I have install in the Expansion Folder, in the Addons Folder and i have installed as @Balkan_War_Mod-Folder. I become this Error-Message, if i click on "Scenaries"-Button: "Include file CA\Misions_e\campaign\loadingscreen.ext not found." Can you help me, or another Gamer? THX, schukow! Install: -nosplash "-mod=@ACE;@ACEX;@ACEX_RU;@ACEX_USNavy;@ACRE;@An-72;@CBA;@CH;@COSLX;@CSLA;@extra_units_and_vehicles;@gac_h53e;@HOMJ;@JayArma2Lib;@KSOR_ODKB;@LEA;@LoBoGulfWarModv2.0;@MrM-Addons_OA;@POOK;@RHS;@RTE;@SA-8;@STI_UH60L;@T_72B;BAF;Expansion;PMC;@TRFS_MSV;@Radar;""@Objects for Radars v1.2"";""@P37 beta v.0.1"";""@PRV13 beta"";""@ZiL131 Bonus Pack"";@SGW_Afghan;@ASR_AI" -nojayarma2lib
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Hi all, at yesterday, ArmA 2 OA crashed to Desktop after clicking the button "Scenaries" with this message: Include file CA\Missions_e\campaign\loadingscreen.ext not found.. A complete Re-Install with ACE2, ACEX, ACRE and other Mods, Patch 1.60 give the same result. A Start without Mods (ACE2, ACEX, ACRE and other Mods) bring the same result. Hwo can help me. Until Thursday, everything went without any problems. Thanks schukow OK, the Solution! http://forums.bistudio.com/showthread.php?108119-Error-include-file-ca-missions_e-loadingscreen-ext-not-found Good Night.
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scar's sa6 port to ARMA2
schukow replied to superrat's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
b00ce, i have found in ArmA 1. I use ArmA OA and ArmA 2 (ArmA CO). greetings schukow -
scar's sa6 port to ARMA2
schukow replied to superrat's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi all, first i wish all a happy new year! Problem with the SA6. At the Start of ArmA OA i become the Error-Message, "3LB_SA6 requires addon CAWeapons3". Where i become the CAWeapons3.pbo? Thanks schukow -
Russian Armour Pack with BTRs v6.0
schukow replied to 343rdBadger's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Good Morning Colorado, hi GD Mast, thank you very much for the file. I feel me, if X-Mas and New Years Day on the same Day.:bounce3: -
Hi all, i will create a SP-Mission with a Russian Tank Battalion, 31 Tanks T72 or T90, 1 BTR90, 1 BMP2 or 3 and 15 Trucks for Support = 135 AI. What is the best way for this following: All Crews are at the beginning of the vehicles outside. After a trigger ( BLUFOR - EXISTING - SEVERAL TIMES ) the Crews going in the Vehicles. After many tests i have 3 Vehicles (T90, BTR90, BMP2), its react fine. With a fourth Vehicle, a T90, the Driver is in the Tank, the another Crewmember going after Activating of the Trigger in the Tank. With five vehicles, the Crews are very bad. Vehicle 1 - 3 work OK, 4 and 5 react bad, two Crewmember remain standing outside. A Test with 8 Tanks ends very bad, the half of the Crews remain standing outside. Every Time the first 3 Vehicles and the Crews react right. Is there a simple solution to this problem and who could help me? Thanks schukow
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Russian Tank Battalion
schukow replied to schukow's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi all, another result of my work. -
Russian Tank Battalion
schukow replied to schukow's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi James McKenzie-Smith, Is cool, like a bunch of chickens running to their tanks. :-)) thanks, it works fine under ArmA, i tested on a old Laptop, it's to old for ArmA2, but ArmA run with low Settings. ArmA2 runs at my home @twirly, a empty Tank and three Crewmember from the same side like the Tank. in the near of the Tank. flanker -
Russian Armour Pack with BTRs v6.0
schukow replied to 343rdBadger's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi, all. The tracked.pbo is not longer on filefront.com. And the Update also. :-(( http://www.filefront.com/16972071/Ru...Ver9.0ACEX2.7z Who can help me please? thx flanker -
Russian Tank Battalion
schukow replied to schukow's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks zwobot and James McKenzie-Smith for the tips. i will test it. schukow -
THX Vilman for this nice pictures.
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Oh yeah, MT-LB. I was in time of the NVA in the GDR a artillery reconnaissance at the SNAR-10 or AFMS-10. When was the MSTA?