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Fighter139

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Everything posted by Fighter139

  1. Gentlemen, I am seeking the assistance of some knowledgeable people for the development of a unique Life / RP - esque mission. All those interested should contact me on these forums via PM or may seek out myself or another administrator of Adrenaline Gaming on our Teamspeak: ts.adrenaline-gaming.net Regards, Fighter
  2. I get some very odd artifacts when I enable Anti-Aliasing. Here's some pictures: With AA Enabled (2x, but it will do it at any level): https://dl.dropbox.com/u/3552417/arma3%202013-03-07%2020-14-06-07.jpg https://dl.dropbox.com/u/3552417/arma3%202013-03-07%2020-21-07-60.jpg Without AA Enabled: https://dl.dropbox.com/u/3552417/arma3%202013-03-07%2020-19-31-19.jpg Specs: Intel Core i5-2500K @ 4.4 GHz AMD Radeon HD5850 (Not OC'd) 8GB DDR3-1600 RAM ArmA 3 is installed on an SSD as well. I had this issue with ArmA 2 as well.
  3. I know this question has already been answered numerous times for Arma 2 OA, but it appears something might have changed in Arma 3. I would like to know how to spawn the Bargate already opened. Current code: (on the init line of the bargate) this animate ["bargate",1]; Tried 0 as well and still nothing.
  4. Fighter139

    Graphical Artifacts with AA Enabled

    Sorry to necro this, but I have determined that, after talking to many others, this is an issue related to AMD / ATI video cards. Yet another reason to go nVidia. :rolleyes:
  5. Fighter139

    Graphical Artifacts with AA Enabled

    Turned SFO off in CCC. Switched to High Quality for textures in CCC. Issue still presents itself, better pictures below: https://dl.dropbox.com/u/3552417/arma3%202013-03-09%2017-45-05-19.jpg https://dl.dropbox.com/u/3552417/arma3%202013-03-09%2017-47-37-60.jpg
  6. Fighter139

    Littlebird Extension Beta

    If I had to guess, I'd say that's probably why they were already in the files. I thought the same thing.
  7. Is there a list of these somewhere. Are they the same as previous games?
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