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10 GoodAbout alifie90
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Arma 2 Paratroopers Support
alifie90 replied to alifie90's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi. Yes i know about this and i tryed to use it, but it makes it difficult for the commander to order more than one squad. When i said Commanding interface i was reffering to high command. In the lk scripts, it makes every paradrop unit a separate squad, therefore is easier to manage. Or let me rephrase my question: Does anyone know how to make a squad paradrop at my location and enter my command via the high commander interface? -
Hi. I've been playing around with the lk scripts lately and found a very usefull (at least in my opinion support): the paratroopers. What makes this support so wonderfull is the fact that after the soldiers land the player can control them via the high command interface. I would like to know how can i extract this option from the script or how can i call it without deploying the FOB or if there is something out there that does that.
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Hello. I know this topic has been discussed before. Can someone explain how the designator works? I read the threads but i didn't get it... Basicly what am i trying to achive is to use the laser des to guide bombs/AG missles from an f18(AI controlled) to hit targets. How can i achive that? Also how can i change the code on both the plane and des? Also How can i lase a target for a plane/heli controlled by a player? I tryed the support modules, support scripts, support mods and most of them just loiter a few minutes around the target and leave. Thanks.
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Activate trigger on object possession
alifie90 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi. How can i make blufor players become friendly to opfor? I'm working on a mission where after the insersion, the team has to aquire opfor uniforms in order to blend in with the enemy. I was thinking on calling a trigger after the players have siezed the gear, changing their side or something like that...i don't know... Any help is much appreciated! Thanks! -
ACM blacklist in coop missions
alifie90 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hello. I have some trouble with ACM. I put a few markers named them BIS_AM_1;2;3...and so on. In the editor is all nice and pretty but if i make a server the markers show up. Any ideas how can i make this work? -
Hello. I'm trying to make a mission with Warfare module. The only problem is that it spawns me on random positions on the map. I tried to sync a game logic("startinglocation0") to the module but it doesn't work....It's been 2 days of searching and testing but no luck. Can anyone provide another solution or tell me what i'm doing wrong?
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RUIS - Random Unit Invasion Script
alifie90 replied to igneous01's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
hello. can someone explain how the editable variables in the script work? does the "maximum amount of infantry that can be spawned in a single wave" means how many units or how many teams are spawned in a wave? I've set the _maxinf to 1 and it spawns about 30-40 people. how can i make a wave of infatry smaller( around 10-15 soldiers) -
Secondary Ops Manager Module Discussion
alifie90 replied to trini scourge's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
@Texan0 if you want to have more control over the random mission assigment you should put random activation at 1. so every x seconds there would be 100% chance for hq to give you a mission. check this: http://sandbox.darrenbrant.com/arma_ii/settings-for-the-arma2-som-module it explains how to change the som settings quick and easy. and now i have a question: i've set the modules for a mission (ACE, CBA, ACM, SOM and others) and 1 minute or so after accepting a mission HQ cancels it. i searched but no answer. help would be much appreciated ps: sorry for my poor english. -
UnderCover agents & holster sidearm
alifie90 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
hi. i'm making a mission where i want 3 undercover agents. i tried with the UC mission control center module but it works only if the unit is the player. is there a script, module(besides mcc), magic spell that can do that? thank you. -
hi i've installed the mod but i only have @RTEditor and when i start it from RTE Capture.exe in the mission after hitting esc the option "real time editor" doesn't appear.
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Mission Control Center Script called from init.sqf
alifie90 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi. Can this script be called from init.sqf? ['simpleSpawn', [[3618.41,3624.87,0], 90.1716, 'Land_Fort_Watchtower', 'AMMO', 'CIV', true, '', '']] call CBA_fnc_globalEvent; MCC_mccFunctionDone = false; waitUntil {MCC_mccFunctionDone}; i can't make it work... -
hi guys. i am trying to make a music video which involves camera scripting but the camera won't listen to me. i scripted some positions but when i put the .sqs in the mission folder and hit preview it creats the camera somewhere under the sea and it starts moving forward. i don't know what to do anymore... any help would be appreciated thx. this is the code: titlecut [" ","BLACK IN",5] __camera = "camera" camcreate [0,0,0] __camera cameraeffect ["internal", "back"] ;1.1 _camera camPrepareTarget w1 _camera camPreparePos [4976.68,6647.22,1.54] _camera camPrepareFOV 0.700 _camera camCommitPrepared 0 @camCommitted _camera ;1.2 _camera camPrepareTarget w1 _camera camPreparePos [4984.67,6639.26,0.37] _camera camPrepareFOV 0.700 _camera camCommitPrepared 3 ;2.1 _camera camPrepareTarget w1 _camera camPreparePos [4975.06,6648.95,17.02] _camera camPrepareFOV 0.779 _camera camCommitPrepared 0 @camCommitted _camera ;2.2 _camera camPrepareTarget [6861.56,3960.69,-99932.41] _camera camPreparePos [4979.63,6642.43,16.65] _camera camPrepareFOV 0.779 _camera camCommitPrepared 5 @camCommitted _camera ~5 ;3 _camera camPrepareTarget [-52541.93,54577.63,66311.62] _camera camPreparePos [4997.93,6625.94,0.52] _camera camPrepareFOV 0.693 _camera camCommitPrepared 0 @camCommitted _camera ~10 Player cameraEffect ["terminate", "back"] camDestroy _camera ende1=true Exit;
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bigger maps i mean insanly huge ultragigamega maps... yeeah
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costum animation software&others
alifie90 replied to alifie90's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
thank you for your quick response:D -
costum animation software&others
alifie90 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
hi, i have a few questions about editing so i searched the forum(more or less)... but i didn't find the answers for these 3 problems: 1.does anyone knows a software for making how an animation for arma2? 2.how do i make a unit to put his weapon on the back and then kneel? 3.how do i make costume characters skin or skin for caracters...you got the ideea