shot23
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Everything posted by shot23
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Help - Artillery with trigger
shot23 replied to SPC.Spets's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
im using kylania's method, however when i do it the first marker is repeatedly bombarded with shells for an infinite amount of time. any suggestions? -
hi, i need a way to have some takis not fire on me, because im their prisoner. i vaguely remember doing this in ofp cwc ages ago, and i did it through scripting. How can i make it so that the takis do not fire on me, but if i try to escape they will. do i still have to do it through sscripting or are there other ways now?
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yeah i meant uaz. but i want it so im the passenger, however a takistani army member is driving.
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thankyou, works a charm.however, sorta same topic, how can i allow myself to mount a taki uav for transportation?
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ive set up the mission so that the player parachutes into the base and the rest of his team is dead. I want it so that takis say surrender or die and if you surrender then the mission completes. ive worked it all out except for the last bit. I please need a script so that when i surrender , the mission ends.
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hi, im currently makin a mission where you are working with militia for part of the mission. however, half way through the mission i want the miltia to stop being friendly to me[bluforces] and be friendly to noone, any ideas on the script or way it could be done??
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How do I change the weapon the soldiers start with in Mission Editor?
shot23 replied to Col.'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
im trying to work this on a parachute unit, however it dont work. AS soon as the parachute unit lands, the weapon is immediately reverted back to mk16 holo. its fine for me because i halo, but to simplify scripting im placing the ai allies as parachute units, with modified weapons. will this work or can do i have to do scripting for the allies to halo with me??