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angryalbatross

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About angryalbatross

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  1. angryalbatross

    Blender import / export plugins

    Yea that's what I have been doing, it works fine
  2. angryalbatross

    Blender import / export plugins

    I have encountered one problem. If I export my blender file as a p3d and put it straight into the game (vbs2 which is based off of arma) it doesn't work, but if I open it in oxygen, save it, and then put it in the game, it works. I would love to be able to just go straight from blender, but if this is impossible it is not a big deal.
  3. angryalbatross

    Blender import / export plugins

    Leopotam, I am very aware blender is not for arma only haha. I realized I was looking in the wrong menu (i was looking in the object data rollout where there is a section called 'custom properties' that looks like it could have been what you were saying to use) , I have more experience with 3ds max then blender, and the guys here at the office and I are really tired of using oxygen. one last question I just thought of, how do I add proxys for vehicles in blender?
  4. angryalbatross

    Blender import / export plugins

    Question: I can not find the 'lod distance' box in blender 2.5. Is it by chance the same as the 'custom properties' dialogue? If yes do I make new custom properties for each lod named after that lod and at the distance specified in the wiki? (i.e. geometry, fire geometry, view cargo...) P.s. Thank you a TON leopotam, this makes work with vbs2 far easier
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