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Brisax

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About Brisax

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  1. Yep. This was the problem. I added a radio to my player, and all the sounds are there now. I noticed that only the player has to have the radio. The team members don't seem to need one. Thanks for your help.
  2. I don't know what his problem is with the sound, but (as I posted earlier in this thread) I can't hear much of the voice commands. When I play one of your missions, I hear the normal stuff like, "Two, Three, Four, move to that tree," or "All, stay crouched." When I make my own missions in the editor, though, I hear the equivalents, " . . . Three . . .," or " . . . stay crouched." Also, niether my character nor my ai team call out enemy contacts or wounds. I am running CBA and all requirements in CO. I have also tried moving the priority of the mod to no avail. Any suggestions?
  3. First, thank you so much for this amazing mod! It is a true work of art, and has breathed new life into the game for me. Second, a question: is there a way to get the "radio" voices of the characters working in editor missions? I played the mission, "Aloft," and the voices of my character and team work as normal (issuing orders, calling out enemies, asking, "Where are you?" and such). However, when I build a mission in the editor, the voices are fiddley. Instead of, "One, Two, Three, Four, move to that tree," I get "Three." Instead of "All, stay crouched," I just get "stay crouched," or silence. Also, none of my guys call out any enemy sightings nor calls for help when injured. Why does it work in a mission, but not in the editor? Is there a way to get it to work? Any ideas?
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