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EMann

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About EMann

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  1. Not real footage but what you can expect from a (she ain't cheap) commercial 'civilian' helicopter FFS (full flight simulator), also has dynamic mission creator. outside view, nice example of how radio chatter should be done imho.
  2. EMann

    Blackhawk DLC

    I thought this would be a good alternative in the light scout role. Custom weapon/fuel load option would be great to :) AS550 C3e
  3. Oldie but a goodie.. Another one from my neck of the woods.. P2 And some eye candy..
  4. Finally a reality TV show i might watch.. currently it's still being developed, due for release soon. By the look's of things the pilot is the presenter too, would not be surprised if it was his concept. :) http://www.arrowheadfilms.com/documentary/hoverman-series-teaser http://www.arrowheadfilms.com/documentary/hoverman-big-horn-sheep
  5. EMann

    Ems

    Is it possible to script for a skid proximity trigger @ 0 knots, while maintaining a stable hover for a minimum period of say 5 seconds or whatever, only then would a character be able to board? If possible would be great, i can see mission makers having more options in creating more challenging and technical missions for the pilot.
  6. Just wonder'n what frame-rates people are getting in general? I'm hoping my 460gtx is up to the task? Any good suggestions for best balance of settings?
  7. ^^^ Thanks Bullet for that vid, all that fast forwarding gave me a good overview of how involved this map is, it's huge! looks like a lot to explore, can't wait bring on the final!
  8. Are you referring to 'As realistic as possible Flight dynamics' according to RL pilots in expert modes or the default flight model setting etc for novice or general user? Reason i ask is why would you restrict a FM of all realistic attributes in the Expert mode? or is it more about the over simplifying of certain flight procedure or similar?
  9. EMann

    Flight dynamics

    'Horrible' really? i would say in it's current form it's LEAPS & BOUNDS in the right direction!.. as for 'perfection' i don't know what that is? and i don't think your going to find it in TOH when no specific real world helicopter type is being simulated. Personally i quite like Bohemia's take on the FM for helicopter's, i'm not a RL heli pilot so i don't have a objective opinion when it comes to realistic comparisons, so i won't even go there, regardless of how many sim titles i have experience in! What i would hate to see is carbon copies of any FM's used previously, why would you? this is a BIS creation so i'm leaving my final verdict for 27th October.:) The good news is that the RPS review laid to rest some of my fears and confirmed the wake-up call to other developers to go back to the drawing board and work on improving the immersion factor among other things.
  10. EMann

    My Computer details

    ^^^ Agree, don't get sucked-in by the nice looking cases & their premium customer support service etc. Sourcing the same internals yourself will save you lot's. A good place to start and Best bang for buck IMO at the moment for a Intel system, is either Corei7 2600k (3.4ghz) or for $100 hundred less Core i5 2500k (3.3ghz). Couple any of these 2 cpu's with the many 1155 (z68) motherboards available (do your homework) and you will have the brains of your system sorted. This should free up some $$ for Video, Ram, psu etc.:)
  11. EMann

    New and excited

    As a first time user of TrackIR5 + pro clip, i have been experimenting with the setup for the last couple of wks. I was a bit skeptical at first given the price, however after a bit of time getting familiar with software etc. I was very impressed with how much it has improved my flying in a short period. Picking up cargo is made less difficult and allows me to see the load i'm carrying, also being able to slightly move my head to the left has made judging distances to the skids a lot easier. It's definitely changed how i play flight/car sims, especially TOH/CP, i think the two are a must if immersion is your thing. Highly recommend if you got the budget for it.:)
  12. Thanks this is great news! :bounce3: *screaming animations*.. finally i get to hear the screams of appreciation at another failed autorotation.:p
  13. http://takeonthegame.com/full/wp-content/uploads/2011/09/PARIS__1.jpg?9d7bd4 Just gets better & better!!! 27th October not long to go, DROOL!:bounce3:
  14. If you were to show 20 sec cuts of 3 helicopter types Police, military & civilian performing in thier roles. This would clear-up any confusion that this sim is NOT another FSX or Xplane but rather a Helicopter dedicated sim with lots of variety and excitement. The animations, stunning visuals and realistic flight model just push this title beyond what others have not attempted or i suspect could ever hope to achieve in the short term. Getting the balance between Look and function is something BIS do very well imo, they cram so much in and make it look good to. If you preview swat responding to a incident 'Black Hawk Down' style, with the police radio dispatcher in the background giving the pilot and team a brief while on route and then do 2 quick static cut's of a roof top landing or fast-rope. Hands on wallets will follow.:D
  15. Yeah it would be hard to argue the city it's self is not a major character underpinning the TOH project. And therefore getting a balance between performance, look and function is something no doubt BIS are constantly working on. My hope is that the final release will offer a sense freedom to explore, enjoyment, being connected to the surroundings, responsibility and achievement. If they could throw in say 30 different continuous 'random' events to occur during the day eg: car accidents, road works, utility workers moving around doing jobs, tow trucks etc it would certainly put more spark in the city.
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