kierandobbin54
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Everything posted by kierandobbin54
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In my MP mission , how to spawn with same weapons as before i died ?
kierandobbin54 replied to Edoardo's topic in OFP : MISSION EDITING & SCRIPTING
Ive got it! :D, i just looked on how the demo mission did it :), cheers guys! Ive tried looking for the vehicle one but I cant find a thread? if there one out there? and do you guys no of a script where say the tank (which has AI in it) gets destroyed but re spawns again with the ai in it and dose its way points? -
In my MP mission , how to spawn with same weapons as before i died ?
kierandobbin54 replied to Edoardo's topic in OFP : MISSION EDITING & SCRIPTING
Yeah im using it for ofp, the file name is "weapons_respawn.xsqs" and in my units int ive put "["w1",0] exec "weapons_respawn.xsqs" and still comes up with that problem, ive tryed it without the xsqs and put sqs. -
In my MP mission , how to spawn with same weapons as before i died ?
kierandobbin54 replied to Edoardo's topic in OFP : MISSION EDITING & SCRIPTING
when I try and load the mission up it comes up saying "script weapons_respawn.sqs" can not be found? any idea why that is? Thank you for helping me with this matter :) -
In my MP mission , how to spawn with same weapons as before i died ?
kierandobbin54 replied to Edoardo's topic in OFP : MISSION EDITING & SCRIPTING
I tried this script zeewolf and it doesn't work for me :S, ive looked at the information in the files but nothing :(, What i did is name my unit "w1" okay then on the init file ive got " ~0.01 ["w1",1] exec "weapons_respawn.sqs" and nothing happens, have I left something out? -
How to have the same weapon and ammo when I re-spawn
kierandobbin54 posted a topic in OFP : MISSION EDITING & SCRIPTING
Hi everybody, Ive just learned how to re-spawn in missions using MP way, but when i do re spawn i get a different gun with 30 rounds left? Ive tried looking for a script at ofpec but i couldn't find anything and ive tried looking for some information on here but nothing. could any one help me? :) -
Okay, I have Zeus AI addon, ill take that off and see, I Also have ACE 2, will that affect anything? I checked to see if i do have v1.15 and i dont so i downloaded it and made it into a mod folder, but when i try and launch the game this comes up "Include file userconfig\asr_ai\asr_ai_settings.hpp not found" when i looked at the file i couldint open it. Also I am running ACE 2 btw if that helps
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Thanks for the mod , I love it when the AI holds up in a house! :459: My only concern is that when the AI is about 100/200m away they fire at each other perfect but when they are close say about 50m or 25m it takes ages for them click on that theres an enemy in front of them haha. Is there anything i could tweak that could fix that problem ? As again GREAT AI improvement
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Zeus AI Combat Skills
kierandobbin54 replied to Protegimus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for the mod :D, I love it when the AI holds up in a house! :459: My only concern is that when the AI is about 100/200m away they fire at each other perfect but when they are close say about 50m or 25m it takes ages for them click on that theres an enemy in front of them haha. Is there anything i could tweak that could fix that problem :)? As again GREAT AI improvement :D SORRY!, WRONG ADDON HAHA, MEANT TO PUT IT IN ASR AI SORRY!:) -
DAC3 initialisation tutorial (for DAC beginners)
kierandobbin54 replied to dmarkwick's topic in ARMA 2 & OA - GENERAL
Thanks Teilx, Ill download Adobe Acrobat, and see :) -
DAC3 initialisation tutorial (for DAC beginners)
kierandobbin54 replied to dmarkwick's topic in ARMA 2 & OA - GENERAL
@ Teilx, in my "English readme" file this is all what comes up "倥䙄ã„㌮┊î¢í㔊〠..........." thats all that comes up, theres about half a page full of it :') and on the mission it just places me on the map then lots of ai shows up, nothing telling me what to do ? -
DAC3 initialisation tutorial (for DAC beginners)
kierandobbin54 replied to dmarkwick's topic in ARMA 2 & OA - GENERAL
Please can someone help me? :( My question is how do you make DAC work? How do you make the AI appear? Where do you have to script to make it happen? I just dont understand any of this sorry if its so simple, I just cant get my head round it :') -
Hello everyone, i know theres over threads out there about this but i just dont understand them. My question is how do you make DAC work? How do you make the AI appear? Where do you have to script to make it happen? I just dont understand any of this :( sorry if its so simple, I just cant get my head round it :')
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Hello Aldo15, Are you playing the mod with the game or have you changed your target line so the game launches VTE straight away, for example when the game comes up dose it bring the VTE back ground up?
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Is there any way to mod the time ?
kierandobbin54 posted a topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Hello, I was wondering if there was an mod or something so the time in gameplay is faster, for example like GTA time or 1min = 1 hour I hope I put this in the right forum & you guys understand what I mean. Thankyou Ofp+ Arma -
Arma 2 Addon request thread
kierandobbin54 replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
@fox 09 but I want to time for arma, not just to skip -
Arma 2 Addon request thread
kierandobbin54 replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hello, My request would be a time addon, where time is faster than real time, for example 60mins in one hour right? this would addon would make it 1 or 2mins in an hour, Like GTA time Thankyou :) -
Is there any way to mod the time ?
kierandobbin54 replied to kierandobbin54's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
@ Gammadust, Cheers for the help and the script but Im looking for a addon. @Celery, Yeah Ill post something in the thread :) Cheers guys for trying to help me ! -
Hello everyone, I was wondering if i already have arma 2, then i get OA will that make CO ? Sorry if this is a simple question :)
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Arma 2 + arrowhead= CO?
kierandobbin54 replied to kierandobbin54's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Thankyou pure passion! :) Just it looks abit hard to follow in my eyes lol -
Hello i can't find the right thread for this so i thought id just put it in here, Soo here... I had ofp on my older computer, ive put it on my new one, with windows 64bit but when i try to install it it comes up "Not enough space left for application" ?????? and so i installed it any ways but when i went on the vehicles textures was crap!, no detail or anything!! Can someone place help me!
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Vietnam the Experience: released!
kierandobbin54 replied to Commonplace's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello, i love this mod, when i played it on ofp! (still play on ofp) Ive tryed playing it, but it wont work, ive downloaded "Extended eventhandlers" which is the only requirements. Can any one help me or tell me step by how to ? Thanks! -
link to show me how to do scripting
kierandobbin54 posted a topic in OFP : MISSION EDITING & SCRIPTING
Hello, ive been playing OFP since it came out! :D can somebody give me a link to a page which could tell me how to script stuff for ofp :) ___________________ OFP+WW2MP ___________________ -
link to show me how to do scripting
kierandobbin54 replied to kierandobbin54's topic in OFP : MISSION EDITING & SCRIPTING
Thanks guys! :) -
I would have to agree with bielow, but!, you should still make one :)
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No, like when i went on the game, no sound,:), but its working now :)