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jolteon00

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About jolteon00

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  1. Would I need to do this two times for independant and Opfor factions seperately?
  2. In a current mission I am Making, there is a task where a small force is to clear out a town of say 20 opfor and independent forces, while also treating wounded civilians in the time between, how would I end this task to move on to the next one? I am completely confused on where to go from here, any advice or scripting ideas would be greatly appreciated. Thank you
  3. I've been making a Mission recently, that involves a independant Rebellion in Altis attacking both occupying forces(NATO and CSAT). I have the mission revolving around a 6 person squad on a military outpost that is targeted for a brunt of an Invasion force from CSAT, what i'd like to do is for the squad to eliminate the attacking force(I figure I could use a trigger with !Alive to get started right?) and then retreat to the Air Force base nearby to evac from the location. I would also like them to go through a town filled with friendly, hostile and independent guerrillas fighting for control of the town, I have IED's and ambushes set but I want more realistic urban warfare. Would the "Sites" module populate it with units? And I also want to add some Radio text but I could probably find that myself. Thanks in advance guys! I probably should have been more descriptive in the title.
  4. jolteon00

    ArmA 2 Game Launcher

    Hey, I need some help, I installed this back in august, stopped playing for a month, updated it, And whenever I try to open the darn thing, it shows up in my taskbar, But nothing on screen, Any help?
  5. 1. Recently, I had updated to 1.59 In Oa, I run OA on steam and ARMA 2 Retail, I ran CO yesterday, And to my dismay i had found all of my editor saves were GONE. :mad: 2. I have no other profiles in my arma 2 or OA folder... So no special scripts for me :/
  6. Im using the editor and making a mission where im going to need to call in an airstrike in the middle. is there a script to make planes spawn stopped EX: This stopped
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