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Posts posted by doc_no1UK
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Thank you kylania,i was looking for it on my pc folders and as you said its done by starting up steam and going into library from there cheers man.
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Hi guys,
Cannot get arma 3 steam desktop exe which was put there by steam to accept -nosplash for me anyway it wont work,i always used it for all arma games until i downloaded full game from steam,cheers for any help.
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POW playMove "AmovPercMstpSsurWnonDnon";POW disableAI "Anim";removeAllWeapons this;
Add the above to the unit's init then name him POW after few seconds he put hands behind head as your captive,re being handcuffed cant help you.
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as regards viewdistance, in the editor make a game logic, in the initialization type setviewdistance *** replacing the *** with whatever number you choose. other than that youd be better looking for an addon.
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Thanks man..it worked
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Script jsrs_distance\scripts\dummy_vehicle.sqf not found on main menu? anyone help with this im using mod folders and latest bis beta patch.
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So sorry i read it to quick,i was using just vanilla gameplay, i now see your using a mod maybe it is interfering with it,oops hope you get the right help,good luck friend.
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Put in the simple support module this for planes you can rename the plane you spec want as follows examples,
missionNamespace setVariable ["BIS_SSM_AirStrike_VEHICLE_WEST", "AV8B2"];
or for another plane put
missionNamespace setVariable ["BIS_SSM_Airstrike_VEHICLE_WEST","F35B"];
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Unlimited for everything is as follows without even having to reload,put in units ini
this addEventHandler ["Fired",{[_this select 0,getNumber (configFile/"CfgAmmo"/(_this select 4)/"explosive")] spawn {if (_this select 1==1) then {sleep 0.75};_this select 0 setVehicleAmmo 1}}]
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put this in on activation of a trigger
unit switchMove "amovppnemstpsraswrfldnon" unit being name of your guy.make sure trigger covers the soldiers area good luck.setting it to bluefor etc whatever side your on.
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Loving the map really good AusSnipe,if i rpg the whole walls in built up areas the ai find their way so as some help maybe exits on all wall parts will help ai,keep up the great work m8.
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Try this in the init of the player
removeallweapons this;this addmagazine "PG7V";this addweapon "RPG7V";this addmagazine "PG7V";
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{alive _x} count [obj1,obj2,obj3,obj4] < 1
put the above on a triggers condition and set it to end mission,
call your things to be destroyed obj1 up to obj4...good luck
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put this in your squad leaders init box
enableSentences false
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Best thing to do is get in first, then tell them to board because if you tell them to all get in and you then pop in as driver it confuses one of them who was about to be driver,or tell them all to get in and you go in last but you wont be driver then,.
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Just any mission EDcase i make now in editor i remember this was fixed ages ago, sometimes i shoot the leader out of frustration or play as him :)
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Im on latest beta 94444 no mods, leader repeating commands seems to be back had it for about 4 weeks now,all attack that man etc etc,anyone else getting it?
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Been playing this lately and only one thing missing is ability to call for a few extra soldiers for either side,i know lots of people might not want this so dont use it then :-} great so far loving it just would be great to call in some extra guys,cheers.
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Hey RogueTrooper ZoneKiller might help you if you ask him or download and see what you think,have a look at his zombie thingy here http://forums.bistudio.com/showthread.php?134386-The-Walking-Dead-MP-COOP-A2-A2-OACO
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Yes i am patched up to 1.60 and only other thing i have is ARMA 2: OA beta build 92767 none of the other betas are installed, tried again this morning 6 times on all maps A10 comes in an destroys target,i myself cannot understand it because i always had the same problem as you are having,i love calling in airstrikes hope somehow it works for you asap,good luck.Ps i have no arma mods on my pc.
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Put this in a trigger, set to repeatedly, Anybody present, covering an area large enough to cover the whole playing area best for you to start as leader then switch good luck m8.
onTeamSwitch {group player selectLeader player};
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I had same problem but never used any beta patches,now installed only the ARMA 2: OA beta build 92767 and now simple support module for me works great, never had one failure yet calling in air strike, A10 comes in destroys target, im using US army FAC guy,on any map good luck kirkherbstreit.
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Well well Bootsy just finished it on sp,really enjoyed this so much everything is setup great m8 i wont give anything away,dont like using the word fantastic but for this i will, fantastic! looking forward to next one/s thank you man, now for a neck massage lol :)
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Yes was wondering as i was starting on a desert island so it should be renamed for it to work the pbo that is as follows
Co06 Call to Glory Reloaded (1.1).Takistan
-nosplash arma 3 not working on steam exe
in ARMA 3 - MISSION EDITING & SCRIPTING
Posted
Yes and thank you for telling me galzohar job done.