Jump to content

nomad_man

Member
  • Content Count

    93
  • Joined

  • Last visited

  • Medals

  • Medals

Everything posted by nomad_man

  1. Tylenol the same here. Md5sum that we've got 4848af91b47bb75a8eaed786562a096c beserver.so And people are getting kicked left and right, with Invalid Guid. It appears to be happening to people who are running beta, but not to all of them. 0:07:16 BattlEye Server: Player #21 TAW_MASKED(-) has been kicked by BattlEye: Invalid GUID NetServer::SendMsg: cannot find channel #498469466, users.card=21 NetServer: users.get failed when sending to 498469466 Message not sent - error 0, message ID = ffffffff, to 498469466 (TAW_MASKED)
  2. I'm trying to make a little bird go faster via a config, but it does not seem to be working. Is this the same sort of issue or different from the OP? If not, what am i doing wrong? My config looks like class Turrets; // External class reference class MainTurret; // External class reference class DefaultEventhandlers; // External class reference class CfgVehicles { class Air; // External class reference class Helicopter; class AH6_Base_EP1; class MH6J_EP1 : AH6_Base_EP1 { maxspeed = 500; }; }; PS: i'm new to config editing PPS: ofcourse it is in CfgPatches
  3. disregard, not tested on out end yet!
  4. If you are a squad leader, you do select all by pressing a "~" key. Aim at the unit to be engaged and select first option in menu.
  5. nomad_man

    project reality weekend

    What time zone would that be? :)
  6. We did not add any of the beta folders, worked just fine :)
  7. Vixente, if you bothered to read my message, you would know not to put the server into Desktop folder. The path leading to server can not contain any uppercase characters.
  8. Yay for the new version, but simple binary replace leads to segfaults. Where do you want me to attach strace output, assuming i won't resolve the issue on our end? here is the tail of the log.port.txt file Warning Message: No entry '/CfgWrapperUI/Cursors/Arrow.shadow'. Warning Message: '/' is not a value Warning Message: No entry '/RscDisplayNotFreeze.idd'. Warning Message: '/' is not a value Warning: no type entry inside class RscDisplayNotFreeze/controls/CA_Text Warning: preNLOD format in object Critical: Destroying running thread! Segmentation fault Ok, so issue found, now you can not have anything upper case leading to you server fault either. This is really getting annoying though. Who in right might would take your current working directory and run tolower(CWD) and than try to open files. You guys are nuts. Sample from strace: open("/home/arma2/teamtvt/expansion/languagecore/stringtable.csv", O_RDONLY) = -1 ENOENT (No such file or directory) I had capitalization in TeamTvT. This used to work before, but not anymore. Srsly? I can understand for the hardcoded pbo's and what not...
  9. Has anyone poked around arma2 network protocol at all? I want to log chat and some other stuff. Could someone share some details? I really don't want to RCE it.
  10. nomad_man

    Arma2 Network Protocol

    it's all regular stuff, we used to keep all the packets for the duration of 1 month, but there is nothing really of value aside of the mainstream: set fog, set fuel, set damage, teleport, attach gbu's and smokes, and disableinput, along with gbu spam, playmoves, and play music. Tehy stopped for about a month and just last week i had to ban 6 people.
  11. what are they singing specifically? I mean why i should remove them. What functionality does the mod they sign do?
  12. videos take too long to watch and are not searchable. text guide ftw
  13. What are these keys for?
  14. nomad_man

    Arma2 Network Protocol

    Sickboy, i'm pretty sure BIS is in the loop with all typical hacks out there. What would you like me to provide to them? :)
  15. nomad_man

    Arma2 Network Protocol

    already working on it, just figured i'd save myself some time, anyhow good talking to you on the server.
  16. Figured, i owe you a reply. This did work. Except chernarus and takistan armories are still showing up.
  17. If you want to have death stats in the info packet change the info request from info_packet = "\xFF\xFF\xFF\x01" to info_packet = "\xFF\xFF\xFF\xFF" PS: thanks for the help, everyone. PPS: the random_id is actually a timestamp, but for server queering does not matter.
  18. Sorry, should have payed more attention :)
  19. Well, what seems odd is that some servers are ok while others are not. Which doesn't make much sense.
  20. Yeah, i saw the response. Okay, than we are good in terms of BE version. However i'm concerned that none of our servers are listed on GameTracker as populated. :( 10:35:45 BattlEye Server: Initialized (v1.120)
  21. What is the latest version of BE server? Also, i can not change the exchange the GameTracker queries :). It seems a lot of popular servers are having the same issue.
  22. Sable, Linux servers are now having issues reponsing to game tracker. A while a go i also wrote a tool for our admin that queries the server for stats too. The packet looks like following: pack("c*",0xFE,0xFD,0x00,0x04,0x05,0x06,0x07,0xFF,0xFF,0xFF); The server no longer responds to that packet. As well as packets sent by GameTracker.
  23. check your ram utilization. Other than that we used to run 5-6 different instances from the files with different mods on them. No issues. (except our recent woos with ram)
  24. We used to ran 5-6 instances on one linux dedicated box. And now, one instance eats up 3.8 Gigs of RAM. So i'm collecting stats for anyone running domination. Could you please post your OS, domi version, and RAM usage with a number of player and after it has been running on.
  25. HitmanFF provides a good advice us #login with your admin password, even when stuck waiting for host and use #missions to see the selection if it crashes after #missions use tolower to convert all the files to lower case you can also check the log.portnumber.txt file for more details
×