Type A: Ai-Leaders standing still just waiting for insured (inconcious subordinates)
Type B: Ai-Leaders standing still @ their respawn
Type C: No-Name in Team-Command menue
Type D: "Error: no-vehicle"
Solutions:
Type A: Go into the Command Menue and disband the injured Unit(s)
Type B: Take a Flashbang and flash them (Try multible times)
or change their teambehavior ... or both. works for 95%.
Type c: Disband all units from the Group but the Leader (Dont disband him, or he'll get Type D)
Type D: No known fixes.
Be aware! Dont hit "respawn" "Type C" Ai, ... thats the best way to make them "Type D"
Type C and D are a something even Benny can't solve (AFAIK),
cause this problems are rooting to stressed Servers in connection with JIP
(isPlayer) ... should be fixed in 1.58 OA.
Tried beta, wasn't fixed -
PS.: to generally prevent Type B AIs, make sure that there are as less as possible Objects in a radius of 30m around the Factories. If you build your factories too close to forrests or treetrunks they'll start to block.
hope it helps
Thank you Freak
I run the server for UAL002, i am upgrading it tonight or tomorrow to a Quad core and some more memory, and then will try to test these different states.
So far we have seen all of these types, though from what i am reading i was inducing some Type D's on my own! :o
I will give the disband or flashbangs a shot, the majority do see to be the "stuck at spawn" doing nothing, to which i would click respawn, worked 25% of the time maybe.
I can run same amount of AI, with plain Benny version and its pretty flawless AI wise, but with ACE version the AI stalls within an hour or sooner, sometimes longer.
Warfare BE: ACE Edition
in ARMA 2 & OA - USER MISSIONS
Posted
Thank you Freak
I run the server for UAL002, i am upgrading it tonight or tomorrow to a Quad core and some more memory, and then will try to test these different states.
So far we have seen all of these types, though from what i am reading i was inducing some Type D's on my own! :o
I will give the disband or flashbangs a shot, the majority do see to be the "stuck at spawn" doing nothing, to which i would click respawn, worked 25% of the time maybe.
I can run same amount of AI, with plain Benny version and its pretty flawless AI wise, but with ACE version the AI stalls within an hour or sooner, sometimes longer.