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kotov12345

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Everything posted by kotov12345

  1. lol guys tread regarding game only and not regarding problem in soviet army.
  2. kotov12345

    new cti map

    crtcti good maps but need to much when you play - fantasy very limited - in warfare one big good point - everyone can do what ever he want :) no one knows what much money he got and how many ais.CRCTI too complicated for newbies and people who makes them not working long time - so most feature in crcti not belong to Cleanrock at all.Specially in arma2. It should be addons free map or at least bugs free addons map.
  3. kotov12345

    A.I. tanks avoid to run over hostile infantry

    tanks need overun hosttile inf and then stop - look back to see if it done properly and if not do again lol :)
  4. kotov12345

    Annoying freezing problem

    oh yes - try to play simple SP and MP maps with no mods loaded and see how it goes. if it not problem then you can try warfare maps without addons. If you will play ok mean that problem with mods. Try download them again a load 1 by 1.
  5. yes- but I'm not talking about temporal solutions.this require to be working in large maps like warfare ,big servers with many players on them and need to be fixed in game. For that reason ace not suitable.server stops working too many updates and as results ace not popular.
  6. most reply's not regarding game - thread regarding problem that if you sabot track t72 it blows and if you sabot turret m1a1 track damaged. is it more clear ?
  7. kotov12345

    Arma II & OA User Video Thread

    m8 I have around 75 arma videos on my channel all from online pvp games. They looks like unedited clips frapsed from battle scenes with 40 and more players.Problem that youtube not allow you organize channel that only uploaded arma video shows. They not movie because I dont know video editing - but they presented as best reasonable quality to see details(1080p). One of the latest AGW AAS battle here:
  8. kotov12345

    Arma II & OA User Video Thread

    75 arma2 PvP battles on my channel: http://www.youtube.com/user/kotov12345
  9. kotov12345

    Gossamer's Warfare --- Variant of Warfare BE

    loooooooool you drive a bike into enemy rows and take camp where you have choise of any weapons eve exist on earth. what the difference between this and tks ?
  10. kotov12345

    Gossamer's Warfare --- Variant of Warfare BE

    and metis or javelin it self is not issue and price as well.Just need limited locations where you can have them.Let it be ammo truck only or special build like barrack now or may be make new build like gear factory :) make prices high or low it is big mistake for map creators.Every player should be able to use any weapons in game in logic way. Ammo and vehicles can be taken in base only and if someone dies - he can not be revive unless someone else can help him.(spawn in base only) or special building which can be destroyable made but no access to addition weapons(ak74/m16 + 1 rpg18/m136 can be given). Tanks need to be lowed in price unless bis change current damage system. Base building need to be more expensive limited in quantity and stronger.Optionally need possibility to have repair truck to rebuild them - may be do rebuild truck ? Air vehicles more or less balanced now - no problem.Will be good to have option to use ai in rapire/tor sytems but current is ok as well. Arty need to be less accurate and less powerful.
  11. kotov12345

    Gossamer's Warfare --- Variant of Warfare BE

    lol BIS haven't got any connections with prices spawn etc - it is only map creator control this.
  12. different system = different bugs http://www.youtube.com/watch?v=ooanGMwMs44 yes - ace match more attractive then game itself - but it lags like hell. Don't need to make such lag to have better config in damage system. I only saw one server plays warfare map and never saw that game finished. Normally ai stop moving and became unkillable and admin restart server. I have 120 fps in takistan - in ace I have 30 same setting.
  13. kotov12345

    Gossamer's Warfare --- Variant of Warfare BE

    currently I stop playing warfare map due to huge dis-balance when you use tanks. You buy 3-4 ai tanks and take town - other player just spawn with metis or even rpg/smaw and kill them like chicken. So currently not point to buy tanks.They only good when not players near or may be other reason. This not only me - it is also my friends told me about it. Currently warfare mostly player only map no ai.Originally map was designed to play with ais.Iif you waste 30k to have 4 tanks with you you should have some advantage to single player with rpg.But not in game 1 player with camp spawn can kill all your tanks take town - rearm and go to next town.As result players stop using ais and stop playing arma2 at all and play bf or crysis or what ever because ai is one of the biggest difference when you compare arma2 and other games. Do options is not solution - as you see above people lazy and want teleporting and want to have weapons all the time - but only 5-6 players player on each server.1 years ago you can find space with play warfare all servers was busy at evening time - look now.Is onyl arma2.ru busy all the rest...... If you give option that equal all players in game (same in other games ) or maps you will get your map and game popular. You can build spawn bunker or other big building.Migth be option to take spawn bunker from enemy. In operation flahspoint we play mfcti and you can spawn at hospitals. Cleanrock make new map where you can spawn only in base.As result crcti maps became much more popular and we have clan battle every year based on crcti maps. Currently we cant re-create crcti maps in arma2 due to several reasons - but we can keep some principles that was very attractive in past.
  14. kotov12345

    Gossamer's Warfare --- Variant of Warfare BE

    there is new idea about spawn - what about remove spawn from camps and give every player vehicle for spawn. limit like 1 only per player only and can be used only in static position with same script as mhq.
  15. kotov12345

    Teams - new idea

    I got another idea to coders of games. I really not sure how it looks like now - but generally idea to have team who fight with each other not west vs east or other method - idea to remove nationality or original from group of fighting teams. For example TEAM 1 vs TEAM 2. For example both team can use American or Russian or whatever weapons and both have Amerasian or Russian or whatever uniforms etc. May be 4 teams in game with all mixed weapons and uniforms. PVP games with each team have same uniforms looks very excited on my opinion due to players should more interact with each other and more communicate. Game will be more politically attractive and correct and actual with no real countries in game. Only weapons and relations between players in important.
  16. kotov12345

    Teams - new idea

    yea - exactly - west east civil resistance - who else.It fixed nationality. US army Russian. I'm talking about possibility to change uniform in player profile for example and make fight east as team 1 vs east as team 2 for example that I'm sure limited possibility now because I never saw it in missions. ---------- Post added at 11:55 AM ---------- Previous post was at 11:50 AM ---------- tell me about it m8 - do you know that we play together in ic-arma 3 years ago ? I play 10 years and if you have somethign to say here - do it and do not discuss my personality - it against any forum rules. I'm sure it not implement in game yet. Will be nice to see ability to choose uniform for each team and weapons they use as well as setup friendly and enemy for each group. In game west team is enemy for east team by the default. I'm not talking about create ticket in dev now and understand this may be idea for future games. Use my free ideas lol
  17. kotov12345

    Annoying freezing problem

    arma2 uses more than other games. Can be millions reasons why it happens.Try play game without any mods and see how it goes. If same problem mean you got software or hardware problem.If problem disappear mean that problem with mods.
  18. kotov12345

    RADAR - new idea

    Thinking about problem with auto locking players just pressing tab key problem I have new idea how to fix it. We should have possibility to switch off and on radar. If radar switched on vehicles can be locked using TAB and off is only manually using right click or other method. If vehicles haven't got radar it can not be locked automatically only manually. I'm not sure if anyone else offering it before.
  19. kotov12345

    t90 damage bug

    sabot to track = t90 down http://www.youtube.com/watch?v=l9YXHz1G_gE
  20. kotov12345

    m1a1 damage bug

    any damage from side to m1a2 lead to damage track. Shot to turret = track down. http://www.youtube.com/watch?v=L-DSJ9ZDZmg
  21. make small map place different inf groups against each other and see who wins lol. I think all the same.
  22. your opinion is accepted and not necessary to write about it again. Will be nice to read some constructive ideas from other members.
  23. so you are happy that sabot to turret lead to track damage for m1a1 in game ? or ah1z blows after 2 sabots same as m1a1 or m1a2 ?
  24. problem is that no one care care what you think.This thread relayed to problem in the game only not belongs to problem with soviet or any other tanks in real life. ARMA2 is not even close to tanks simulator and not able to cover aspects that you guys talking about like crew survival and others problems.I saw war myself and talked to people who was real tankers in USA army and soviet and I'm not asking anyone what you think about Russian nor American tanks.
  25. he bought game 2 weeks ago and posting suggestions already.Read what thread about man - play and tell after that lol.
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