TheForumTroll
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ACE_Co_25 Rescue - GMV drive through chernogorsk with no respawn
TheForumTroll replied to galzohar's topic in ARMA 2 & OA - USER MISSIONS
It seems that the mirrors are dead on this one :| -
Looking for new coop missions to play
TheForumTroll replied to TheForumTroll's topic in ARMA 2 & OA - USER MISSIONS
Thank you. Lots of stuff to try out now You are absolutely right! I didn't mean it like that though. We all know some missions are better made than others. That is all :) I actually did a tiny amount of missions for fun (not released though) back in OFP and I'm also playing around in the editor now. I just find it really hard to create fun missions for myself to play even with randomized waypoints etc. I'm working on it though. -
Looking for new coop missions to play
TheForumTroll replied to TheForumTroll's topic in ARMA 2 & OA - USER MISSIONS
I did search but there's a lot of bad missions out there. Asking with info of what we like to play should give better results (I hope) :) -
Hello :) I'm on the lookout for some good coop missions and was hoping someone here could name a few. I'll list a few things we would like to help you know what we are looking for. The only must is that it is playable with 2 players. It is okay if it is hard as long as it is not impossible. These would be a plus but not a must: Realism Respawn or save Long mission or campaign Not too much AI handling
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How much RAM does the typical ArmA player got?
TheForumTroll replied to TheForumTroll's topic in ARMA 2 & OA - GENERAL
frogblastvent: I'm aware that the maximum virtual address space for each 32-bit process is at 2 GB but I'm not trying to fix 32 bit Windows memory problems here. If that's the problem someone has when playing ArmA then they should look into other tools than what I'm messing around with or use a combination. Or get BI to release a 64 bit version :D The game feels a lot smoother when loading files from RAMDISK so I'd say that the problem (in my case) is the hard drives and not access to too little memory. -
How much RAM does the typical ArmA player got?
TheForumTroll replied to TheForumTroll's topic in ARMA 2 & OA - GENERAL
Well, most people doesn't have SSDs yet. Compared to my hard drives it runs a lot better from RAM. Also how can it be a waste of RAM if the RAM is unused? I'd say no ramdisk is a waste of ram. As it is now, for gaming only, more than 4gb of ram without a ramdisk is only an e-peen to put in signatures on forums. I'd like to use my RAM instead of just looking at the pretty numbers ;) -
How much RAM does the typical ArmA player got?
TheForumTroll replied to TheForumTroll's topic in ARMA 2 & OA - GENERAL
There's lots of software that will create a ramdrive but I haven't found one that would do the rest. I was thinking something along the lines of this: Start app >> choose files >> app creates ramdisk, copy files and create symbolic links >> ready to game If an app that does this already exists I would love to use it instead of coding one from scratch or doing it manually. -
How much RAM does the typical ArmA player got?
TheForumTroll replied to TheForumTroll's topic in ARMA 2 & OA - GENERAL
Your rig is fast but even with a fast rig the hard drives are a lot slower than a RAM drive so loading should still be significantly faster. Might not be worth it though. -
How much RAM does the typical ArmA player got?
TheForumTroll replied to TheForumTroll's topic in ARMA 2 & OA - GENERAL
I don't know what CPU you've got, but if it's a core 2 duo, 1066mhz isn't really faster than 800mhz according to Xbitlabs here and here. -
How much RAM does the typical ArmA player got?
TheForumTroll replied to TheForumTroll's topic in ARMA 2 & OA - GENERAL
Yeah, ArmA doesn't need a lot of RAM and without a 64 bit version it wouldn't really work out for most players anyway. That's why I'm using a ram drive and the loading times are extremely fast. Especially when turning around and looking at something that hasn't been preloaded. Makes the game feel a lot smoother. I started out benchmarking to try to tweak here and there but found out that the only bottleneck that I can fix myself (besides my CPU that I will upgrade next month) are the hard drives. EDIT: I also overclocked my PC to see what subsystems (GFX,FSB,RAM mhz/timings, etc.) that made a difference and found that my graphic card is more than enough and an extra ghz on my CPU didn't really do much at all. So faster harddrives and more cores seem to be the only way to go unless it is done by BI themselves on the code somehow. -
How much RAM does the typical ArmA player got?
TheForumTroll replied to TheForumTroll's topic in ARMA 2 & OA - GENERAL
I think you might need to read my post again :D -
How much RAM does the typical ArmA player got?
TheForumTroll posted a topic in ARMA 2 & OA - GENERAL
Hello :) I'm thinking about creating a small tool for myself and maybe later release it if it is worth it (and it works as intended). The thing is that as many others I have lots of unused RAM and I'm currently using some of it for a RAM disk to speed up loading. So I was thinking I might code a small utility to create a RAM drive, copy some files into it and create symbolic links to them in the ArmA folder(s). But first I would like to know how much RAM the typical ArmA2 gamer has in his/hers computer. So if you wouldn't mind please answer the poll :) Thank you in advance! UPDATE: Thank you for the answers. I'll post again if it works out as intended after some testing. If in the meantime you want to test ArmA with a RAMDISK I'll leave some links here for you to follow :) RAMDISK creation software I can recommend: ImDisk (it's free) Symbolic links @ Wikipedia An old guide to do it the manual way someone linked to (I haven't tested it) can be found here. -
BI-style camscript
TheForumTroll replied to Landmine's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
What exactly do you mean with "like the ones in the ArmA2 campaign"? The general scripting commands are here and first person is here but I have a feeling that wasn't what you were asking :confused: -
Where do all of you learn how to script?
TheForumTroll replied to tlwhite0311's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I seem to disagree with most here it seems. Or maybe I read your question differently, I don't know. I for one wouldn't recommend learning some other language first. Getting your feet wet with a very simple scripting language that give access to quick satisfaction and almost immediate results is a perfect start and hard to come by with other "real" programming languages. In these GUI days coding anything somewhat useful is far away when one start learning to program. Almost everything useful includes something like threading, events, netcode and other stuff that is way too complicated to begin with. The most important tip I can give you from the way I learn is to write examples others could learn from. Nobody need to read it but you but writing it down forces you to actually understand it. I would go about learning it something like this (no matter what language you start out with): Learn what variables are and how they work - Write a tiny guide so it sticks Learn about if-else - Write a tiny guide so it sticks Continue like this with arrays, loops and so on and when trying new stuff include some of what you have coded already to make it stick. When you have got a small library of guides and code you have come a long way and in no time people might be copy&pasting your work ;) (Oh and hallo everyone. Long time reader, new poster) :D