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10 GoodAbout gus619
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Private First Class
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Unsung Napalm Script
gus619 replied to krazikilla's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
What was the script you had? -
The Forgotten Few - SP/MP Dynamic Campaign for CO
gus619 replied to KingN's topic in ARMA 2 & OA - USER MISSIONS
Firstly awsome campaign, BUT IT is really unstable, i think i have had like 10 crashes in the last hour. Any clues on why? -
You cant be serious, submarine hulls are designed to withstand torpedos and you suggest a chainsaw can cut through it and board the sumbarine. :rolleyes:
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Also an addition, some vehicles could have life support, call in a medevac for critical casualties that medic cannot fully resolve.
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The voice acting needs to sound amazing. For example if your under fire and you are saying something your not going to say it calming make the man scream it out and sound very preoccupied. You should also include an AI talking module, to make them talk to each other to make it seem more realistic like ACE tried to incorporate. Also when you are going stealth make it choose to radio silence or whispers in Arma 2 we would sneak into an enemy village and we would hear "ENEMY MAN 12 OC'KLOCK 100M!" It would just ruin the atmosphere. In my opinion Arma 3's big focus should be voice acting
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Im going to sit on the fence but I dont think that it is a necessary part of inclusion in Arma 3. Focus on some of the more interesting aspects; eg Scuba Diving, Naval Combat, Air Vehicles before cover system, if it is included add a module to remove it from the gameplay when wanted.
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No, BI should focus on military dlc, there are going to be mods for this, have you not heard of the Undead Mod for arma 2 sir?
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Also they should make more realistic chopper crashes, in the previous games if the chopper crashes it exploded killing all. They should implement a broken neck for the pilot or injuries not always death for all, that would make some interesting Black Hawk Down scenarios.
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I was thinking maybe Bohemia could implement the ability to move around vehicles. Take the C-130 for example, you could stand up and open the back ramp, walk up to it and jump instead of selecting eject. Perhaps you could have seat belts and if your not buckled up and an AA hits you and the plane does a barrel roll you will die. Or when the same applies to a helo perhaps you could fall out the side? I think it would be a realistic improvement to the game. Who's excited for ARMA III!
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Found the problem! Anyone with my problem delete your multiplayer missions, there was an error in a config of one on mine. Then it should work
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Hi, me and my friend decided to pick this game up. We try to connect but it gives us CONNECTION ERROR. So i figure i have to open my ports but im really confused. Can someone tell me the information i need to plug in? Trigger Port? Trigger Type? Public Port? Public Type? or give me a tutorial on how to set it up please?
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HI, im pretty new to the forums and i have searched in the user missions for this style of mission. I cant find any, are therea ny missions themed around you as high commander invading an area or country trying to take it?
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Hello, whenever i create a unit in badlands they join my squad, can i make them join their own squad so i dont have to go in with them?
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Ok, - Hardware used Intel Core 2.8 Ghz, 4GB Ram, ATI Radeon 3200. (As i said the game runs fine) - Windows XP, 32 bit- Arma 2 is patched to 1.08 - I am not loading any mods when i try to do this, but i have plently. I can make a game no problem its just ever sincei have forwarded my ports it gives me this. Thanks in advance beacuse i know the problem will be solved
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Thank you, i found a few threads with my same problem. But no one has given a solution, can someone just give me a straight answer please?