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Impulse

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About Impulse

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  1. Impulse

    Console window. Demo record/replay

    Non sense things to do and to say - that what is stupid. I'm not insulting, facts do. You are not helping to discuss game related subjects. You just locking interesting thread and buzzing around "Hey you! It's stupid to call me stupid! I'm moderator here!" Stop offtopic, ban yourself. This thread is about demo playback.
  2. Impulse

    Console window. Demo record/replay

    http://forums.bistudio.com/showthread.php?p=1853640#post1853640 Kremator It is almost EIGHT. After action review? Stupid. I want to watch replay. Not dig up threads because you seen someone told same thing like that to someone? Stupid. What is your point? The thread question is still having no answer. *Zipper5* 8 years. I have seen the posts dates initially. It shows for how long the subject has no solution. It is still needed feature and the actual suggestion to developers. You locked thread in case posts are dated 2003. Yes, so what? BIS products are based on OFP engine (2001), nothing changed about the suggestion really. I'm just trying to say you act stupid. -=seany=- Hello! Can we have record/replay in ArmA?
  3. It is better to get good features via patches anyways.
  4. Did you try to practice this with her?
  5. Impulse

    Mission record and playback

    Can we have record/replay in ArmA?
  6. Is somewhere an age thread, advisable with a voting poll. I don't like people trying to convince that spending time in PC games (anything where you move mouse and press keyboard is counted) is childish (for me spending all the lifetime to create an image of successful guy (PC games?! Hell no, I'm too serious!) to make someone think something instead of doing what you really like in life - that's what stupid. Whatever, I'm not going to convince them they are. Beating a dead horse). Telling them I like more war sim: OFP, ArmA and it mostly played by really adult persons - I would like to see how the people are aged.
  7. Impulse

    ArmA 2 I/O analysis results

    Thanks for the reply. You know I'm assembling a new system, so 16 Gb to have is what I needed to know. Still have to ask, do I need SSD in the case of loading up ArmA to RAM disk? Maybe it's always needed for OS or virtual memory (this called pagefile right?) so I have to get 16 Gb and SSD both. Or is a way to put completely all calculations on the RAM disk and thus SSD (any harddrive) no needed in the whole process.
  8. Both since he has joined Takistan muslims radicals.
  9. Impulse

    ArmA 2 I/O analysis results

    Tell me please, what is RAM disk, how to create it? What amount of RAM system should have to use it?
  10. By the way I'm against any unnatural conditions like 10km range or other not really needed settings on max out. It could create another bottle neck which dosn't appear in normal conditions. And isn't it a possible situation when some H/W wouldn't have problem on all max out and another H/W having, meanwhile this dosn't mean the first H/W is better in normal conditions. Closer to thread, optimal RAM speed (1333, 1600, 1800) is unclear for me. The rest found out answers.
  11. Impulse

    ArmA 2 OA & Windows 7

    Outdated, yeah that's right. I'm not sure WinXP would be as good as Win7 working with SSD. Not sure since guys in "Will my PC run this..." thread mentioned it.
  12. Impulse

    ArmA 2 OA & Windows 7

    Put XP 32/64 vs Win7 32/64 into discuss please. What Arma2 runs the best on?
  13. I have tried to find these with search, but.. here's my thread you see :rolleyes: So. Wouldn't it be such a great thing to have the common console window as most other games have? There you can put settings parameters, maybe get access to mission variables in editor and so on. And by the way, the whole "game history": what launched, where connected, chat history, who when connected/disconnected - all the info should be registered and be accessible with more comfort. What about recording demo files by player, is it so hard to implement? Not much people could or want to write massive FRAPs videos right during gaming. But quite a lot are interested to save their experience and to watch others. I'm not programmer but I guess the demos are just saved game info stream files, that's all. And then system reads the engine "text" for replay. Would be great to have the ability and built-in player.
  14. Impulse

    Arma2 reinforcements?

    "Play.com" advertisement probably :icon_idea:
  15. Impulse

    Why is this game not more popular?

    Comfortable controls depend on how you able to organise them. In my case I rebind quite a lot buttons to feel it more like OFP, which I'm not running on all defaults also (well I did it only just to try what ArmA 1 is when it came out, maybe will be playing ArmA 2 soon). But i see your point. In my opinion this is the classic situation of a guy got used to play decent arcadish 3D games. He is not getting the whole game as I suppose, this is just not his shoe. Wish him luck in Counter-Strike. Another reason is high requirements. The game needs best H/W you can have. Still. And this is normal for what it is. So once again, lots people would feel better in CQB games. Lucky headshots for them.
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