I have a trigger that works by radio, or when anybody enters it, what I want it to do is to check for a specific human player in a specific vehicle as driver then my trigger is activated, suggestions, advise on how to go about it would be appreciated, was trying to do it in the condition field using player uids. Thank you for any suggestions
Trigger is ellipse
type is none
activation is anybody
repeatedly
present
Cond: This is the part I am having trouble with!
private ["uid"];
uid = [0icu812];
if (getplayerUID player in uid) == (driver vec2) then {true} else {false;};
Cond: that half works is but doesn't single out 1 particular playeris below!
player == (driver vec2)
All this below works
on act:
vec2 setObjectTexture [0,"kittybody.paa"]; vec2 setObjectTexture [1,"kittytail.paa"]
on deact:
vec2 setObjectTexture [0,"helibody.paa"]; vec2 setObjectTexture [1,"helitail.paa"]