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McLupo

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Posts posted by McLupo


  1. No problem! I am really interested in this. Retextures are always nice if you want to keep the game on the same era. Well the harness as you said I didn't mean you needed to change I just wanted to know if there is anyway it can be textured like the rest of the vest. I am having a big problem with that.

    Hi mate,

    oh, sorry, I understand, my bad.  :)

    Not everything is feasible and not every wish can be fulfilled, but in this case - very easy.

    This/your problem is solved and it fits much better, I guess.  ;)

     

    Reworked AAF-Vest:

    aafsoldier.jpg

     

     

    Absolutely love the uniforms and insignias but for me changing the faction insignias/icons feels strange, especially when your units will be mixed with vanilla stuff ( I guess we will see some more CSAT and US on Tanoa)  and/or other mods like the CSAT Snowtigers made by IndeedPete.

     

    Keep it up :)

    Hello Private Evans,

     

    thanks for your comment and your honest opinion, it is always valuable to read a different view.

    Sure, I have also thought about the value of my work, because there are so many excellent mods published,

    but maybe there is one user who wants to have just this addon for his mission or whatever.

    We all know, everything repeats itself, at last and no one will "reinvent the wheel".  ;)

     

    But every mod reflects the personal idea of the modder and is one of a kind.

     

    Thanks again for your objection!

     

    Greetings

    McLupo

    • Like 1

  2. Hi,

     

    gained in practice, for use in game...Each player will appreciate such details of quality, i guess.  :) 
    In addition, it gives the impression of careful work, too.

     

    For example:

    inventoryaaf.jpg

     

    Hey McLupo 1 question (maybe 2  :P) In the vest, the slings and some other stuff are still green. Can that be fixed at all? That also happens with the Hummingbird. You paint it black but the benches are still damn green. No fix or is it fixable?

    Hi Alex,

     

    During my service as an armoured infantryman, I never had the equipment, which is represented in films...,
    because often the things are combined, as they are currently available.
    We often used things that color did not fit the harness.
    This impression I wanted to convey here. An experience from practice. Take it as my personal touch.  :)

     

    The hummingbird in question, I´ll will take a look on it. It could be that the model has changed after the update.

    The same I noticed partly by the soldiers model.

     

    Thanks for your attentiveness.  :)

     

    Greetings

    McLupo


  3. Yes, the work is long and complex.

     

    In fact, as i want to stick to the armaverse in 2035 and the community seems to have more interest in contemporary mods, i already tried to do a retexturing mod of the existing assets to fit the maps with different pattern. I must admit i never managed to have something working well. 

     

    So when i saw your work,  i stop all my frustrating fails and wait for your top quality art with great expectation ;)

    Oh. no mate...please never give up, you´ll fail, like me, or so many others at the beginning, but that is only normal.

    It´s a long way, but not a never ending story, because if you have the willingness to study the stuff and an endless patience, you´ll succeed.

    Never look what other people doing, unless you want to learn. Start with a small mod;  learn and understand the context in your work.

    In short: Do it, whether you fail at first.

    ...and if you have a question - then simply ask for help.

    Me and so many others will help you, if we can.  :) 

     

    Will definitely give these a try. Probably won't be in the next mission (as it will be a vanilla test mission for further scripts) but after next mission I want to do a lot more work with mods etc :D

    Hi buddy,

    wow, that is truly exciting...give it a go, whenever you want, in my case I would support you as best I can, that´s for sure.  :)

    But your mission in the first and than the stuff around.  ;)

    ..., because we are used only to the best from your side.

     

    Greetings

    McLupo 


  4. quality needs time, take your time, i was just trying to tell that i really want this mod ;)

    Hi Kendras,

    don't worry I understand you very well... it means a lot to me, I don´t want imagine if no one asks for the mod... :)

    Thanks for your ongoing support.

     

    I would therefore like to outline that much of the real work will be carried out behind the scenes.

    It begins with the research of suitable camos, creating of a functioning "config", to bring all the AI-guys into the game,

    this of course requires the search for data and files, too. Furthermore you have to provide a functional UI and this is a lot of stuff you have to work on.

    The texture work is relatively simple, but all the stuff around is a much more complex task and I have mentioned just a few.

     

    Only one example to point out what I mean:

    The "User Interface" you see if you open your inventory (gear)

     

    The simple way, but it still works:

    dhie3725.png

     

    My preferred way: The highly labourintensive way, but much more quality for the user, too.

    xws9x3e2.png

     

    As you can see it´s alot of work, if you want provide a good quality. (And there are a million pieces in the inventory, waiting for retexture  :blink: )

    I wanted to use this opportunity to explain the consuming work steps, so one will have now a better understanding about how the things are going.  :)

     

    Thanks for reading this.

     

    Have fun!

     

    Greetings

    McLupo

    • Like 2

  5. Really waiting for this mod

     

    Hi Kendar,

    as I mentioned above - the release is not so far as I expected..., please have still a little patience.  :)

     

     

    Wow those camos look really nice man! Especially love the NATO and CSAT green camos :D

     

    Hi mate,

    thanks for your kind words, may be you can use them for one of your next upcoming missions?  ;)

     

    Greetings

    McLupo


  6. Hi!

     

    Today I present the last unit which must be completed.

    The AAF desert uniform, vest and backpacks.

     

    AAF desert:

    group11.jpg group2.jpg group3.jpg group4.jpg

     

    Available content:

    AAF:

    aaf.jpg

     

    CSAT:

    csat.jpg

     

    NATO:

    nato.jpg

     

    Nevertheless, there are still many little things to do;...some stuff need revision,
    another must be corrected, but above all, the compatibility of Zeus.

     

    Moreover, the content (missing units) will be expanded afterwards - step by step.  :) 

     

    But, contrary to my earlier statement, I believe that I can publish the addon already at the end of november 2015.

    Please keep your fingers crossed.

     

    Hope you´ll enjoy the stuff?!

    Have fun!

    Greetings
    McLupo


  7. Nice one Pete!

    I keep meaning to have a go at a custom texture for a unit. .. will have to try now...

     

    Hi cosmic,

    give it a go and you´ll never stop it...

    It's a work where you can see the result immediately.  :)

     

    Good luck and have fun!

     

    :cryy: I need to hold back the tears. :D

    Hi Pete,

    that is what I had hoped to achieve.  :D

     

    No, seriously, that will be very helpful and as a beginner, one is grateful for every snippet of advice/help. 

     

    Greetings

    McLupo


  8.  

    I really like the AAF uniform above all in game

    Hi Alex,

    thanks alot.  :)

     

    Will you make seperate replacement configs like one for nato one for AAF and so on? 

    Hi yevgeni89,

    thanks for you inquiry. I am often asked for a replacement pack and I will do it later on.

    At first I will finish the whole mod and after the release I will work on a replacement pack,

    because at the moment, there is still a lack of knowledge to do it, but I will do it definitely.

    Please pardon the inconvenience.  :)

     

    Greetings

    McLupo

    • Like 1

  9. Hello all!

     

    Hello to my most loyal supporters, I want to reward you ... :)

    Seriously, I thank you for your true interest and would like to give you the opportunity to choose a camouflage pattern for the AAF.
    I am unsure which one would be the best outfit for this faction, but it should be a flecktarn. 

    Now it´s up to you...Which one would you prefer?

     

    Woodland:

    German Flecktarn

    germanflecktarn-0.png

     

    Danish Flecktarn

    danishpleistloeringm90.png

     

    Desert:

    German Wüstentarn

    germantropentarnbleach.png

     

    Danish Desertcamo

    danishm99oerken.png

     

    Thank you for your continued support.

     

    Have fun!

     

    Greetings

    McLupo


  10. Hi!

    Just a side note:

    Everyone who deals with an addon is familiar with the procedures - you test over and over again, to provide a faultless work.

    Here I noticed once more how effective are the camouflage pattern.

    The camouflage patterns are not just a gimmick, but have an effect. The picture shows this impressively.
    The texturing is fun, but with a serious background and gives the player the option to select his troops depending on the terrain, too.

     

    Have a look

    camo1.jpg camo2.jpg camo3mergedbackground.jpg

     

    Especially from a distance you can see the effect.

     

    I wanted to say that... :D

     

    Have fun!

     

    Greetings

    McLupo

    • Like 1

  11. I will probably lower the number of enemies in the city or at least give players a dialogue screen to choose hard/normal/easy modes.

     Hi,

    first class service... :)

     

    A dialog would be great and very helpful. A great idea.

    Thanks once again for your excellent help and support.

     

    Ähmm...the grenade launcher...ääähmmm...yes.., :rolleyes:  but I was so distracted, because of the great view from the boat, I forgot to choose another weapon at the startup. hahahaha...sometimes I stand in one's own way... :P

     

    Keep it up. You're doing a great job.

     

    Thanks!

     

    Greetings

    McLupo

     

    BTW: Last attempt I´ve played without any error!!! Don´t know what it was....


  12. Hello,

     

    my first short impression about the new version of the mission.

    The mission is a class of it´s own that´s for sure, but "Where there is smoke - there is fire".

    I estimate myself as a good player, because I have already mastered many mission of every kind, but now I am demanded too much.
    In spite of repeated attempts I do not succeed to master the mission, because either my companions are all dead, or me.

     

    Mission failed pops up and that´s it... :( 

     

    It already begins on the beach with partly violent bombardment there I already lose sometimes several men.
    I know the mission by heart and I mastered it in the past, but now I feel like a wimp.

    I think the relative strength is unconsistent and must be improved.
    I can be absolutely wrong and am only too silly, but I can´t manage this mission to the end.

     

    For example:
    I cleared the area for my brothers in arms and what do the fools? They wait and can be shot. :angry:

    I would suggest: Decrease the hostile superior strength a little bit, because it would help alot.

     

    And please give me a grenade launcher for saving my dump comrades asses...hahahaha

    Thanks for listening and be sure I´ll never give up, maybe the next attempt will be a success.

     

    Greetings
    McLupo

     

    Edit: I almost forgot to mention - Not a single entry in the RPTlog


  13. Thanks for the update.

     

    It looks pretty good so far, but one error after saving the mission - playing in recruit mode -mission ended and returned back to the start menu and I must restart the mission.

    Sadly I can't reproduce the failure.

     

    ..., but as I mentioned some posts above - complete feedback follows.

     

    That´s all for now have to play a mission.... :D

     

    Greetings

    McLupo


  14. Hi Rejenorst!

    At first: You outdid yourself!

    I am overwhelmed and totally thrilled about your rework.
    The firefights, the screaming commands... it indicates war.
    Overall it's hard to put into words what you have created.

    I´ve played the earlier version of your mission and called it "small art", but I must correct myself - without a doubt it´s a masterpiece. (Your masterpiece)

     

    In one word - Wow and nothing else.  :) 

     

    You may ask what is so impressive to me?
    Well, it is the whole atmosphere you've created - the yells, the radio messages, the daytime and light, the little things, the random mission design, the great working garrison script, not to mention your excellent voice acts and custom music.

     

    Thank you so much mate - you are my hero.  ;) 

     

    Greetings
    McLupo

     

    PS: If you're interested, I'd like to translate your briefing from english into german. It would be an honor for me, because german is my native language and I could give you something back?!

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