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Posts posted by spektre76

  1. i was going to order one. but only a arma3 logo in the front is a bit boring. i tried to cutomize the backside by using the arma3 cover art. but that just looked stupid.

    if someone has some cool a3 artwork which is suted on the back. share them

    Hey Mods why don't we make a sticky thread for a T-shirt design contest. The top 5 would be submitted to BIS for review. Of course you'd have to see if they would even entertain the idea. There are some pretty talented artists on here.


  2. The separate combat gear and uniforms will be a huge help to modders. And, weapons? Depending on how much is moddable (say, if they add in more than just 3 moddable slots - sights, barrel, and underbarrel), we could have many different customizable mods for weapons. But, That guy is right, hopefully there are the basic weapons (old weapons in addition to new weapons) at least in the editor if all of them aren't used by units.


    I think they should make it like "Pimp My Gun". That way we can pick a VLTOR MUR reciever, Magpul parts ect. And get dual optics like the EOTech

    3X FTS and EOTech XPS3 combo on the top rail of the M4. And how about some custom shotty's like this one:

    (I know it's airsoft)


  3. The 1%'ers should never have had tax breaks in the first place.


    I think taxes should be scaled to your income. So, since I am literally paying 27% to Uncle Sam from the jump, so should Ritchie Rich. And on top of other things guys we are taxed several times more on things we buy. So, they are double and triple dipping us.

  4. A library of accessories for some weapons at release and then with DLC eventually covering them all so we can do this:


    Magpul: CTR stock, MOE grip, angled foregrip and PMAG + MBUS front/rear sights.

    EOTech: 3X FTS scope and XPS3 holosight

    Noveske: KX3 flash hider.

    VLTOR: MUR upper

    Daniel Defense: R.I.S.

    kind of like how pimpmygun works!


    This way if you release MOD Tools we can start making new accessories as they come out in real life.

    You know like someone making a 'La Rue Tactical' set or something.

  5. (I am using ACE, ACEX, ACE_SM, ACE_RU, ACE_US NAVY, CBA and ACRE and my game is A2:CO)

    Okay what I am referring to is the green overlay icons you get when you want to climb a ladder or enter a vehicle, things like that. And no data on how many magazines I have left (upper right screen). I also cannot sight my scope for sniper missions either with 'Page Up' and 'Page Down' keys because no numerical overlay shows up. And the Vector binoculars don't show me distance anymore.

    Is this something I did or ACE or a patch? I am patched to v1.59.

    Thanks guys!

  6. Finishing my Ultra AP I made 3 years ago, can't belive I found it! I need to refine it and actually make an interiorfor it.

    It has a mini self protect or offensive rocket pod, 25mm chain gun that can have a LRSS rifle mounted on it, FLIR and Thermal optics. It also has generator hook ups to power varios mobile communications and electronics systems. A 600hp 4.0L Hybrid Trubo Diesel AWD system powers this vehicle and has four 200hp/500lb-ft MotoCzysz electric motors so the operators can go stealth. Vehicle weighs 3 metric tons and has a top speed of 100mph. Seats four operators internaly and two externaly in the back.



  7. Ex-Navy Air Traffic Controller will be Air Operations Controller online!

    Hey guys just offering my skills as an ex-Air Traffic Controller. I was also a prior Electronic Warfare Operator on P-3C Orions. I did ESM, FLIR, and "other" tactical operations.

    So, if you need a guy on the team, PM me. I have:










    TF86 SEALS

    RH_(all weapons packs)

    Six Updater (ran yesterday).


    and others.....

  8. @SPEKTRE76, looking good so far! Out of interest, are the "Teeth" on the RIS directly attatched to the rest of the model or are they "free floating" so to speak?

    No what you see is all one single piece. I like to model like that ;).

    I will doing the lower reciever as all one piece as well. 'ProBoolenes' in 3DS Max '10 x64 makes lfe really, really easy now.

    I use to have to cap every hole by hand, took lot's of hours. This reciever only took me 45min to make.

    I truly hope a MOD developer takes notice and wants to use my model. I have no idea on how to get it in the game. Maybe Robert Hammer will

    grace me with his expertise!

    looks good spektre76' date=' i can't wait to see the final product[/quote']

    Thank you, oh and hey guys I'm going to make the carbine in my signature too. It will have a bolt system just like the KRISS V does.

    The bolt will slide down into the pistol grip thus virtually eliminating recoil. This one in my sig is actually a 6.8mm SPC. I have to dig up my old M4A1 model I made 7 years ago on 3DS Max 5.0!