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Reedtech

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About Reedtech

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core_pfieldgroups_3

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    Computer HW/SW Repair
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    PC Tech

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    reedtech1989
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    Learning Scripting, Texturing
  1. I found it in config.cpp, going to try and add my custom sound too it now. Will update if it works. ---------- Post added at 08:00 PM ---------- Previous post was at 07:42 PM ---------- I added this into the config.cpp And I removed the soudns from the description and I added the wind.ogg to the sounds folder that is defined via config.cpp and I get this error.
  2. Im looking for it now, here is the revive im using http://www.armaholic.com/page.php?id=6273 Try to help me if you can please.
  3. // Mission Header class Header { gameType = Coop; minPlayers = 1; maxPlayers = 4; }; onLoadMission = "REVIVE TEST MISSION"; OnLoadMissionTime = FALSE; // description.ext settings for revive /////////////////////////////////////////////////////////////////////////////////////////// respawn = "BASE"; respawndelay = 4; disabledAI = 0; #include "revive_sqf\dialogs\config.cpp" #include "revive_sqf\dialogs\define.hpp" #include "revive_sqf\dialogs\rev_cam_dialog.hpp" #include "revive_sqf\dialogs\respawn_button_1.hpp" #include "revive_sqf\dialogs\respawn_button_2.hpp" #include "revive_sqf\dialogs\respawn_button_3.hpp" #include "revive_sqf\dialogs\respawn_button_4.hpp" #include "revive_sqf\dialogs\respawn_button_1b.hpp" #include "revive_sqf\dialogs\respawn_button_1c.hpp" #include "revive_sqf\dialogs\respawn_button_2b.hpp" #include "revive_sqf\dialogs\respawn_button_3b.hpp" #include "revive_sqf\dialogs\respawn_button_4b.hpp" #include "revive_sqf\dialogs\respawn_button_1map.hpp" #include "revive_sqf\dialogs\respawn_button_2map.hpp" #include "revive_sqf\dialogs\respawn_button_3map.hpp" #include "revive_sqf\dialogs\respawn_button_4map.hpp" #include "revive_sqf\dialogs\OK_map.hpp" #include "revive_sqf\dialogs\dead_cam_dialog.hpp" #include "revive_sqf\dialogs\rev_cam_dialog_blank.hpp" /////////////////////////////////////////////////////////////////////////////////////////// class Params { class DayTime { //paramsArray[0] title = "Time Of Day"; values[] = {-6, 0, 8, 13}; texts[] = {"Morning", "Clear day", "Sundown", "Night"}; default = 0; }; class Revive { // paramsArray[1] title = "Number of Revives:"; values[] = {2000,1000,20,10,7,5}; texts[] = {"No Revive","Infinite - Cadet","20 - Easy ","10 - Normal","7 - Hard","5 - Extreme"}; default = 10; }; }; class CfgSounds { class wind { name="wind"; sound[]={"wind.ogg",0.09,1.0}; titles[]={}; }; }; heres the error I got.
  4. But I want to combine the two together without problems, any idea how?
  5. This is my Description, Below it is what I'm trying to add into it. Any assistance would be aprechiated thanks. // description.ext settings for revive /////////////////////////////////////////////////////////////////////////////////////////// respawn = "BASE"; respawndelay = 4; disabledAI = 0; #include "revive_sqf\dialogs\config.cpp" #include "revive_sqf\dialogs\define.hpp" #include "revive_sqf\dialogs\rev_cam_dialog.hpp" #include "revive_sqf\dialogs\respawn_button_1.hpp" #include "revive_sqf\dialogs\respawn_button_2.hpp" #include "revive_sqf\dialogs\respawn_button_3.hpp" #include "revive_sqf\dialogs\respawn_button_4.hpp" #include "revive_sqf\dialogs\respawn_button_1b.hpp" #include "revive_sqf\dialogs\respawn_button_1c.hpp" #include "revive_sqf\dialogs\respawn_button_2b.hpp" #include "revive_sqf\dialogs\respawn_button_3b.hpp" #include "revive_sqf\dialogs\respawn_button_4b.hpp" #include "revive_sqf\dialogs\respawn_button_1map.hpp" #include "revive_sqf\dialogs\respawn_button_2map.hpp" #include "revive_sqf\dialogs\respawn_button_3map.hpp" #include "revive_sqf\dialogs\respawn_button_4map.hpp" #include "revive_sqf\dialogs\OK_map.hpp" #include "revive_sqf\dialogs\dead_cam_dialog.hpp" #include "revive_sqf\dialogs\rev_cam_dialog_blank.hpp" /////////////////////////////////////////////////////////////////////////////////////////// class Params { class DayTime { //paramsArray[0] title = "Time Of Day"; values[] = {-6, 0, 8, 13}; texts[] = {"Morning", "Clear day", "Sundown", "Night"}; default = 0; }; class Revive { // paramsArray[1] title = "Number of Revives:"; values[] = {2000,1000,20,10,7,5}; texts[] = {"No Revive","Infinite - Cadet","20 - Easy ","10 - Normal","7 - Hard","5 - Extreme"}; default = 10; }; }; Trying to add this into it but I keep getting errors every way I try to. class CfgSounds { class wind { name="wind"; sound[]={"wind.ogg",0.09,1.0}; titles[]={}; }; }; Plz someone compile this together so it works properlly. Thanks again.
  6. Reedtech

    Want to make black Hummv

    I guess to simplify my question, I would like to retexture the hummv black, how do I go about doing so?
  7. I'm trying to figure out where the file is I need to edit in photoshop is located, and what to convert it to and where to put it. Also where and if there is a script I need to rename the texture to the custom one I made. I have done this once before in arma 1, but im rusty any help would be aprechiated. ps: what files do i need to put into the addon folder before I binarize it? Also I cant seem to get textures to be previewable in visitor 3, can you run bulldozer in there if so how? When i have this object selected and i try to preview the textures by double click them nothing happens.
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