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CAPSLOCK

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About CAPSLOCK

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  1. Wait, RazorX can help. Please close this thread.
  2. Good thing I am a sponge. I will attempt to write the vehicle command myself, even if it means plunging my self into the darkness of init.sqs
  3. I have a progress report for you, I have found a scripting method for money and I am currently working on it, though it does not dynamically allow money for AI. I am going to start adding in stores to my mission to start the weekend ordeal of coding. ---------- Post added at 07:07 AM ---------- Previous post was at 07:01 AM ---------- I am now working on a system for buying vehicles and I need an Addaction command to spawn the vehicle if the player has enough money
  4. CAPSLOCK

    Money variable

    Thanks, now all I have to do is come up with a method of deducting and adding the variable number.
  5. I am creating a script for money as seen in my other thread, but I am having a little trouble with it. When I use the setvariable command to make the player have an amount of money I can't get the variable to display on the screen as a number. What is the script to display certain variables on the player's HUD?
  6. All I really need is a money script, I have methods of coding the rest. ---------- Post added at 11:23 PM ---------- Previous post was at 10:51 PM ---------- I know, I will put my knowledge into variables to use. Make the player start with a preset amount of money, x If the player does a job the variable goes up. If the player spends money the variable goes down.
  7. I can't seem to find the mission for download anywhere.
  8. CAPSLOCK

    Fallujah City

    You really need to add ambient civilian functionality, until then the entire city fails to deliver a true urban environment and RPG missions are rendered useless.
  9. I am attempting to make a singleplayer life simulation for Fallujah but I only have knowledge in task based missions. I know very little outside of simple scripting with variables and I have no knowledge of briefing. I ask for any scripts that may help including policing, jobs, money, purchasing. I would also accept ideas for the mission.
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