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Everything posted by sgtgunner
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F.A.T.A. - Federally Administred Tribal Areas, Pakistán
sgtgunner replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great to see you back to creating maps! PM me sometime, like to catch up. :-) --SGTGunner -
I am getting the "error 58" on the character_f proxies, when I go to show the model in buldozer in O2, do I need the ARMA3 exe now? I have depbo'd them into P: drive into a3 folder. The MLODs are also in the P: drive too. Anything I am missing? Thanks in Advance. Cheers, SGTGunner
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Generic African Buildings
sgtgunner replied to mondkalb's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
A true artist, thanks again for your contribution!! -SGTGunner -
Hey Nixo, I shot you a PM. But no answer.So, I thought I would try on the main thread here. I was wondering if you would share the code/models to this model, I want to change the helmet that I think would go well. Thanks, SGT Gunner
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ARMA 2: Operation Arrowhead - Linux Server beta 1.60.89362
sgtgunner replied to Dwarden's topic in ARMA 2 & OA - Servers & Administration
Experiencing the following error with this build -- Warning Message: No challenge value was received from the master server. GameSpy QR2 error: 5, No challenge value was received from the master server. Any ideas what would cause this? Thanks. -Gunner -
Arma 2:OA 1.60 Release Candidate
sgtgunner replied to maruk's topic in ARMA 2 & OA - BETA PATCH TESTING
Woot! -
Very cool indeed! I was actually looking into how modulize it as well. So, I will look at the addon pack and go from there. I am very interested if I can modulize the mission tasks as well. Thanks again for a great way to do all aspects as scripts as it cuts down the amount of mods. Cheers, MSGTGunner
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Thanks Roy86. I am going to have fun adapting these missions to other maps. :)
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A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
sgtgunner replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks Nou. Effort is much appreciated!! -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
sgtgunner replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Reezo - I got that too when using the hotfix. I then went and cleaned everything up and just used SU and I get the current behavior in post #411. -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
sgtgunner replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I restarted my TS client. It actually works, but I still get the message hint of "plugin & addon version does not match". Any one else get that behavior? -
Frigates, Weapons and Waves Addons By Gnat - OGN Exclusive
sgtgunner replied to Auss's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks Hebrew Hammer, you wouldn't by any chance have co-ords for the hanger area in the frigate to place a create. Rough location is fine, I can adjust accordingly. :) -SGTGunner [1RR] [edit] If you use six_updater then the mod is @gnt_frigates. :) -
Frigates, Weapons and Waves Addons By Gnat - OGN Exclusive
sgtgunner replied to Auss's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for a great addon! I am using your scripting option to LASH UH-60D and it is great. However, I do have some weapon creates in the hanger area and vehicles how can I get them lashed down as well? Is that even possible? I do use the following script this setPosASL [getposASL this select 0, getposASL this select 1, 5], but as soon as I move the ship the item/s are left behind. Any assistance would be greatly appreciated? -
ARMA 2: OA beta build 85015
sgtgunner replied to buliwyf's topic in ARMA 2 & OA - BETA PATCH TESTING
Folks, I am running the beta patch on a dedi server (Windows 2008 R2 SP1) and I get the following error. It seems to be random as I cannot get it to repro all the time. Here is the error message that I get in event viewer: The program arma2oaserver.exe version 1.59.85.15 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Action Center control panel. Process ID: 57c Start Time: 01cc8192cfb0d787 Termination Time: 1 Application Path: C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oaserver.exe Report Id: 1ff1f154-ed86-11e0-bdba-001bfcfd1adf Are there any issues with this latest version, where it crashes? Thanks, SGT Gunner [1RR]