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Peterprice

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Posts posted by Peterprice


  1. You might be able to use Tophe's Universal Crate Filler

    http://forums.bistudio.com/showthread.php?t=103525&highlight=universal+crate+filler

    You might not need it, but Kylania's site has a chart which shows how much cargo space vehicle's have.

    http://www.kylania.com/ex/

    BTW - I've had similar interests as well, and look to accomplish it in various ways. I like to make sandbox type non-missions, where we just roam for a long time against respawning bad guys. So I look for various ways to have lots of resupply options (without just doing unlimited ammo, which isn't preferred).

    You might also be interested in General Carver's spare vest pouch;

    http://forums.bistudio.com/showthread.php?t=111113

    And he also has a 2nd primary weapon script.

    And there is a generic chopper ammo drop-off script, but it's not 100% reliable

    http://forums.bistudio.com/showthread.php?p=1646609&highlight=cargo+drop#post1646609

    And of course Cap'n Obvious would say another thing you can do is strategically and/or randomly place enemy vehicles around that have ammo in them. Stuff like that. I"m always looking for neat ways to do it. Oh, and if playing with AI, and you don't mind an addon, be sure to use Robolo's continuation of ASR_Rearming, so the bots will reload themselves.

    Thank you that chart was very helpfull.

    ---------- Post added at 06:59 PM ---------- Previous post was at 06:58 PM ----------

    create your script and in it have a
    while {alive truck} do {fill all ammo scripts};
    sleep 180;  // or how many seconds you want inbetween each fillup

    run script from vehicle init

    I will try that for one of my missions, thank you very much.


  2. Hah, I'll keep my guns, thanks. Call me a "nut" or what have you, I'm perfectly sane. If you don't like us having guns then tough shit, we have them, and we'll keep them. Regarding actually defending freedom or my country with them if it ever came to that, I'd rather have them and not need them then need them and not have them.

    You stay in your culture calling us arrogant, paranoid, garbage and we'll stay in ours calling you arrogant, stuck up, trash. Sure didn't take long to turn this one into an America-bash/touchy political subject cat-fight did it? Just remember, you are just as wrong about the people you bash as the people you bash are about you. Oh cool, you've been to the U.S. you must be an expert on everything America, I've been to Europe, I must be too.

    -_- Internets, lol.

    I think you summed it all up 100% accurate, there is no need further to argue with people who hate Americans, and get off insulting us over the Internet.


  3. If not in America, in the civilized world, you are in the minority. This kind of thinking only comes out of the United States, and know that it seems not only belligerent, but also alien, and highly ignorant. This skipping record that American gun lobbyist play is cringe-worthy for people in other cultures. It is patent ridiculousness. It is precisely the culture you come from that makes you require- if you do at all- free access to firearms at all times. This post is so idiotic that it must be a troll post. How can anyone call the current US administration a terrorist government? Every time I hear this or someone on CNN call Obama a socialist I have a hard time laughing through the gagging.

    And your from the European country where you are brainwashed to be a pacifist, and be scared to fight for anything.


  4. Obama is a terrorist? Gosh darn, I knew it all along!

    Again....dint mention obamas name. I love it how people like you jump to conclusion on everyone. If you haven't noticed recently the government has been putting in fear into its citizens through illegal searches at the airports, it has been harassing them, and doing illegal search on civilians in the streets. They have been limiting freedoms, and turning America more and more into a police state, if you cant see that, then you truly are blind to the truth, and deserve to get lied to.


  5. Hello, when i am making a multiplayer mission, or putting weapons into a truck in editor. For example i spawn a SUV and i want to put a 100 pistols in it, it will only be put 10 in there, or if i spawn a truck, and want to put 100 pistols into it. It will only spawn 50 pistols inside of the truck.

    Is there anyway to remove the cargo space limitations in the truck, to be able to spawn 100 pistols in a truck or 1,000 pistols in a truck?


  6. Oh, I'm sorry, perhaps you didn't read that right. I don't recall saying you're a member of anything. I was talking about the influence of gun nut lobbyists. Perhaps you can reread what I wrote and comment on that.

    If your fine handing over your freedoms to a terrorist government to protect you, then you deserve what you get. Me, i would rather defend myself, and my family, instead of relying on the government. But i guess in the end, there is always people who would rather live on their knees then die on their feet.


  7. I really don't get the laws the permit the ownership of a gun or even a hand gun if you aren't a police officer.

    And please don't tell me hunting because the make sense just as much as holding an M-16 at your garden shed.

    Are you afraid of some zombies apedemic?

    I dont know about you but here in America, we own pistols, and rifles. So we can defend ourselves, and fight the government if they get out of line.


  8. When i move the car shops now to the location i want, i moved the guy outside of a building, and then i moved him in the street to make sure the cars aren't spawning underground. The car menu works with the guy, but when you buy the car its says wait 5 seconds, and after 5 seconds the car is nowhere to be found, and i don't know how to fix the issue so the car will spawn. Can anyone help?


  9. Hello, i am now trying to convert Chernarus Life onto a new island that is down loadable from armaholic, i have tried converting it over to the map, by high lighting everything and copying and pasting it over there. But then the scripts do not carry over, and that means i would have to re script the whole map. I was wondering if there is anyway for me to convert the whole mission over to the whole map, so all the scripts are working, and i wont have to re script the whole thing.

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