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tryteyker

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  1. tryteyker

    ARMA 2 and OA

    Hello, I recently bought ARMA 2 Standalone, and I already have ARMA 2 OA Standalone. Do I have to buy the Combined Ops pack to start ARMA 2 + OA at the same time, or is there any other way?
  2. Hello, I've decided to start off with a real mission now, not those easy patrol missions I made before. I thought about some kind of sniper mission, with the army taking over the enemy base afterwards, and a simple Heli extraction. So, I've set up the units. The objective is to kill the enemy officer inside the city. At the end, after I killed the officer, I want two Helicopters and a ground army to attack the city and kill every OPFOR inside. A helicopter would come and extract me, the sniper, at the same time. Problem: The trigger and waypoints won't synchronize. During the time I've to shoot the officer, he'll probably move away. I've to keep the trigger as small as possible, so the system realizes that the condition is, is the officer alive or not. //Edit: The trigger won't work at all, even if I use the Synchronize tool on the waypoint, and the group tool on the enemy officer, the Air units and ground units will move in before he's dead. I'm wondering if this would work inside the trigger: ((!alive unit2) The Officer would be named unit2, and the trigger would check if unit2 is alive. I'm not sure if that would work though. Also, another problem are the helicopters. If I use this: [Name_of_Heli] flyinheight [height] The Helicopter will start on the ground, even if I used that in the init of the Helicopter. So far, those are the only problems I encounter. I'll update this post if I got more problems. Thanks in advance.
  3. I revamped the mission, now BLUFOR is blowing the city up and OPFOR is launching a attack on the city afterwards. Only problem is the outro, it won't play correctly.
  4. I made a good intro for the mission now, however, if I completed the mission, the outro isn't playing correctly. The music and stuff is playing, but not the little video I made for the Outro.
  5. It seems it didn't work. Atleast they had their engine not on. They just start their engines when the main chopper (leader of the group) takes off.
  6. Hello, I wanted to ask if there is a nice way to get Helos who are in the same group to start at the same time? I'm using norrin's Chopper-script, and I added 2 Apaches to guard the helicopter. It works perfectly, BUT, the Helos DO NOT start their engines at the same time, and so the Main Chopper (the CH-47) is at the village and the 2 Apaches are still taking their time to get to the village. Is there a way to get all 3 Helicopters to start their engines at the exact same time and guard the main Helicopter?
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