jclark919
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"Dedicated Server" Turning every player into a seagull?!
jclark919 replied to lepletier's topic in ARMA 3 - TROUBLESHOOTING
Yes we are seeing the same thing. There will be a 13-15 long uid and when i try to copy it it turns into somthign like this (id=19:05:12). The ID is not showing on the server and also my server console keeps resetting and all the info inside it is gone. -
F/A-18 Super Hornet
jclark919 replied to Meatball0311's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Anyone else having a problem with this on the carrier? when im taking off and some landings it's acting like the LHD and will just stop mid landing/take off. Not having the problem with any other plane just this one. -
Hello everyone. Im looking for a script very similar to a Domi side mission scripts. Im building a carrier mission for my group and i need a script that will randomly spawn jets and helos around the map sending up an alarm so we can scramble. looking for maybe a computer that will let us spawn them or turn the spawner on and off. Any help will be greatly appreciated. Clark
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Hey First off amazing map!!! I have a question. What is the class name for the grass you use? the name im looking for should look something like this #cmmGrass1
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The Undead Mod
jclark919 replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
i run a server every once in a while the biggest problem with that is that you cant fortify any position unless it's a in the water like your based off a LHD or LPD or b the second floor. but for all the people that want to make a server just remember one thing that pulls lot of lag out is the infection module. you still cant do things cause of the lag ie antidote fast roping and things like that but running around and killing zombies still works and for thouse people saying it doesnt work in OA. your partly right stand alone probably not but it works fine in combined ops -
The Undead Mod
jclark919 replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
yes all you do is group the civies with a invisible opfor dude. to make in him invisible set his probability of presence to 0 and give him a high rank -
Eject/MoveInCargo Howto
jclark919 replied to Rommel's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey guys this is the closest place to what im looking for i have a mission where a helo flys over a base guys jump out what i nees is the way to give me team the T-10 parachues as im using ace and cant find out where they are -
"It Works" Helo Insertion / Extraction in MP
jclark919 replied to -XDF-Banksy's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
hey guys im having trouble with the radio trigger. it'ss ynced to the first waypoint but the bird takes off as soon as the server starts also how can i make a second bird land to pick us up than land again on the LHD? and sorry if i missed how to make it work in a post somewhere