I'm looking for a way to have events that occured in one mission impact subsequent missions. I know a mission can have various endings, but is there a way to record data (eg weapons salvaged) that can be loaded for a subsequent mission?
I'm guessing it is possible to pass data from Intro to Scenario (main mission) to Ending. I haven't tried it, but I assume it is as simple as a global variable, unless they are wiped at the end of each mission phase..