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davewave

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Everything posted by davewave

  1. Hi all, I'm about to give up and I've trawled this site and tried different code and no success. I don't move on in complexity until i can get the simple things working: in a file called spawn1.sqs: _grp1 = createGroup west; _man1 = _grp1 createUnit ["SoldierWB", getMarkerPos "base", [], 0, "CAN_COLLIDE"]; I exec this inside the game using the [] exec "spawn1.sqs" on "RADIO ALPHA". I have a marker named "base" Yet, no man/soldier appears! I'm racking my brain and I can't get this simplest of things to work. please help
  2. Ok, this time please read my post above and answer the questions. Also, I've figured out that by adding a unit in the editor, i can then open up the mission.sqm file to find out that units unique code without the need for that website. Please, how do I create a unit!! you still haven't answered me! Ok look at this in my sqs file: f1 = createGroup west; "US_Soldier_EP1" createUnit [getMarkerPos "base", group f1]; whats wrong with this then ey?
  3. no offence, but that was the most unhelpful reply I've received on a forum. I copied that code STRAIGHT from someone elses forum post in which several others confirmed the code to run properly. Perhaps I didn't clarify enough. I'm running ARMA 2 OA (I dont own ARMA 2 so I don't have the classes/objects from that game). Please help me with the following: 1) The code needed to create a unit from thin air. 2) Somewhere I can find all the internal references to the many objects in the game that can be created. ---Edit--- And one other thing I need strong clarification on: 1) How do I find the NAME of a GROUP 2) How Can I create a group and add units to it. 3) Why don't I see group names/references in the mission.sqm anywhere? And one more thing: 4) If the leader of that group (say a1) dies, and you create a unit as part of that group, how do you then get the new guys group ID/name? 5) The game only seems to allow me to create a unit and add it to an existing group, but the "createGroup" command does jack all. This would probably do it. Regards David
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