Tasel
Member-
Content Count
32 -
Joined
-
Last visited
-
Medals
-
Medals
Everything posted by Tasel
-
Arma 2 CO Linux Server - missing missions
Tasel replied to Tasel's topic in ARMA 2 & OA - Servers & Administration
They are no SP missions all are MP missions. I think I have a problem with the mods. In the browser i can see them but when I start my arma2 without any mods I still can join the server and the maps are gone. I found a mistake and corrected it. Now it seems that the mods get loaded. In my arma2oaserver I have the following lines: MOD=@six\;@jayarma2lib\;@acre\;@ace\;@acex ...... And in line 111 (without the two mod lines would be line 109): ${SERVER} >>${LOGFILE} 2>&1 -server -config=${CONFIG} -port=${PORT} -pid=${PIDFILE} ${OTHERPARAMS} -mod=${MOD} But now I have the following in my log file: WATCHDOG (13596): [sa 11. Dez 23:18:47 UTC 2010] Starting server (port 2302)... Item str_disp_server_control listed twice Unsupported language German in stringtable Item STR_BWMod_CoopEvent_Objective listed twice Item STR_BWMod_CoopEvent_Objective_Short listed twice Item STR_BWMod_CoopEvent_Objective_Desc listed twice Item STR_BWMod_CoopEvent_BetaMission listed twice Item STR_BWMod_CoopEvent_BetaMission_Desc listed twice Item STR_BWMod_CoopEvent_Respawn listed twice Item STR_BWMod_CoopEvent_Respawn_Desc listed twice Item STR_BWMod_CoopEvent_Vehicles listed twice Item STR_BWMod_CoopEvent_Vehicles_Desc listed twice Item STR_BWMod_CoopEvent_WeaponsAndAmmo listed twice Item STR_BWMod_CoopEvent_WeaponsAndAmmo_Desc listed twice Item STR_BWMod_CoopEvent_Credits_Desc listed twice Item STR_BWMod_CoopEvent_BetaMission listed twice Item STR_BWMod_CoopEvent_BetaMission_Desc listed twice Item STR_BWMod_CoopEvent_Respawn listed twice Item STR_BWMod_CoopEvent_Respawn_Desc listed twice Item STR_BWMod_CoopEvent_Vehicles listed twice Item STR_BWMod_CoopEvent_Vehicles_Desc listed twice Item STR_BWMod_CoopEvent_Credits listed twice Item STR_BWMod_CoopEvent_Credits_Desc listed twice Item STR_BWMod_CoopEvent_Radar listed twice Item STR_BWMod_CoopEvent_Radar_Short listed twice Item STR_BWMod_CoopEvent_Radar_Desc listed twice Item STR_BWMod_CoopEvent_BetaMission listed twice Item STR_BWMod_CoopEvent_BetaMission_Desc listed twice Item STR_BWMod_CoopEvent_Respawn listed twice Item STR_BWMod_CoopEvent_Respawn_Desc listed twice Item STR_BWMod_CoopEvent_Vehicles listed twice Item STR_BWMod_CoopEvent_Vehicles_Desc listed twice Item STR_BWMod_CoopEvent_Credits listed twice Item STR_BWMod_CoopEvent_Credits_Desc listed twice Updating base class ->StaticCannon, by ca\weapons\config.bin/CfgVehicles/M119/ Updating base class ->StaticCannon, by ca\weapons\config.bin/CfgVehicles/D30_base/ Updating base class ->Rifle, by ca\weapons\config.bin/cfgWeapons/M24/ Updating base class ->Rifle, by ca\weapons\config.bin/cfgWeapons/SVD/ Updating base class ->StaticMGWeapon, by ca\weapons\static\config.bin/CfgVehicles/WarfareBMGNest_M240_base/ Updating base class ->StaticMGWeapon, by ca\weapons\static\config.bin/CfgVehicles/WarfareBMGNest_PK_Base/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fort_bagfence_corner/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fort_bagfence_long/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fort_bagfence_round/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fort_artillery_nest/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fort_rampart/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fortified_nest_big/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fortified_nest_small/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Fort_EnvelopeSmall/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Fort_EnvelopeBig/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_CamoNet_NATO/ Updating base class ->Land_CamoNet_NATO, by ca\misc3\config.bin/CfgVehicles/Land_CamoNetVar_NATO/ Updating base class ->Land_CamoNet_NATO, by ca\misc3\config.bin/CfgVehicles/Land_CamoNetB_NATO/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_CamoNet_EAST/ Updating base class ->Land_CamoNet_EAST, by ca\misc3\config.bin/CfgVehicles/Land_CamoNetVar_EAST/ Updating base class ->Land_CamoNet_EAST, by ca\misc3\config.bin/CfgVehicles/Land_CamoNetB_EAST/ Updating base class House->Land_dum_olez_istan1, by map_eu\config.bin/CfgVehicles/dum_olez_istan1/ Updating base class House->Land_dum_olez_istan2, by map_eu\config.bin/CfgVehicles/dum_olez_istan2/ Updating base class House->Land_dum_olez_istan2_maly, by map_eu\config.bin/CfgVehicles/dum_olez_istan2_maly/ Updating base class House->Land_dum_olez_istan2_maly2, by map_eu\config.bin/CfgVehicles/dum_olez_istan2_maly2/ Updating base class RscPictureKeepAspect->RscPicture, by bwmod\config.bin/RscDisplayLoadMission/controlsBackground/LoadingPic/ Updating base class RscPictureKeepAspect->RscPicture, by bwmod\config.bin/RscDisplayStart/controls/LoadingPic/ Updating base class LokRscStructuredText->RscStructuredText, by x\ace\addons\sys_menu\config.bin/RscMemo/ Updating base class ->ItemRadio, by x\acre\addons\sys_radio\config.bin/CfgWeapons/ACRE_BaseRadio/ Updating base class ->Barrel1, by x\acre\addons\sys_radio\config.bin/CfgVehicles/ACRE_DeployedRadioBase/ Updating base class BWMod_Fuchs_BAT->BWMod_Fuchs_Desert, by bwmod_ace\config.bin/cfgVehicles/BWMod_Fuchs_BAT_Desert/ Updating base class BWMod_Fuchs_BAT->BWMod_Fuchs_ISAF, by bwmod_ace\config.bin/cfgVehicles/BWMod_Fuchs_BAT_ISAF/ 23:18:57 created dedicated host. 23:18:57 couldn't start Host on Port 2302. Any idea? -
Arma 2 CO Linux Server - missing missions
Tasel replied to Tasel's topic in ARMA 2 & OA - Servers & Administration
These missions aren't single missions so I have not to upload them in the mpmissions folder. These missions are in the single mod folders like the standard arma2 missions. It seems that they can't be loaded out of the mod folders. And yes all names are lower-cased -
Oh ok, didn't tried to get out / in to repair the helo :D But Respawning would be still good (if possible) :)
-
Thank you, I will try it :ok:
-
Any answer on my Post on page 42? http://forums.bistudio.com/showpost.php?p=1752844&postcount=420
-
First of all: Good job But what I realy want to have is some kind of Respawn script (already copied it in to my MPmissions folder because I thought there might be one) so I don't have to restart the Mission every time my helo gets broken.
-
Hi, I have a question about exporting and importing. When I build a mission and I want to export it I have the opporturnity to save it as .xml, convert it to a sqf script or merging it with a mission.sqm. For import I use the sqf variant. My question is, can I convert existing mission.sqm to sqf or xml so I can import them in RTE? This would be very helpful because I don't have to build everything again and I think when I can do it the one way it should work the other way round too. Would be nice if someone has a hint or a solution for me about this.