TOFIR
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ARMA 2: OA release candidate 1.59 build 78955
TOFIR replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
dunno... -
ARMA 2: OA release candidate 1.59 build 78955
TOFIR replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
ETA on the final version? -
Thank you. Can someone confirm that the vram problem is fixed with the 1.58? Cause as of right now my 5970 with its 2gb memory only uses about 350mb. And I'm lagging like crazy, doesn't matter if I run it on very high or Low it's all the same.
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If I use the latest beta will I still be able to play on 1.57 servers? I noticed in the readme file that it "usually" works with 1.57, is this a big problem that a lot of you guys have noticed and not being able to play the beta with non-beta servers?
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And they are all pure KICK ASS! Thank you Konrad!
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I would really like to see a lock-down option of vehicles like there is in Domination, where the server admin can simply just walk up to the MHQ and scroll down and just lock it down and the same with Jackals/Humvees and ATV´s. ---------- Post added at 06:46 PM ---------- Previous post was at 05:00 PM ---------- You know, it´s the admins way or the highway, just accept it or get your own server.
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So the work around is to set the memory to default? tried that with no success. what I can see is that the Vram is only showing: 392265664 bytes aka 374mb and I should be getting somewhere closer to 1073741824 bytes aka 1024mb, right?
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I actually think it´s has something to do with the 1.56 patch and --> cause I could play it fine before, I read something about Vram not being detected and mine are only showing: localVRAM=392265664(bytes) aka 374mb and I should be getting somewhere closer to 1073741824 bytes aka 1024mb, right? And on Takistan for example, in the desert areas I´m getting like 80-130fps closer to cities and wooded areas I´m getting like 40-60 but with these massive FPS drop when I for example aim trough a optic sights(acog and elcan) it drops down to sometimes 10-15FPS. Plus the textures are sometimes really slow to load, kind of looks like a early stage 3d model. It doesn't matter if I run on low or Very High I get these problems anyway therefore I suspect that there is something "wrong" with the patches above 1.55. On a side note I can max out mw2 with a FPS no lower then like 95. Edit - Watercooling on the CPU and the regular fan on the GPU and fans on the memory as well and 4 120mm fans for air flow through the chassi, pushing the hot air up and out of the chassi so heating problems should not be the problem and I´m currently not overclocking anything at all. /Simon
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This is what I´m running: Corsair TX 750W PSU AMD Phenom II X6 1090T Black Edition Corsair SSD Force Series 2,5" 80GB Corsair Dominator GT DDR3 2000MHz 6GB ASUS Crosshair IV Formula, Socket-AM3 ASUS Xonar Essence STX Asus ATI Radeon HD 5970 2GB And I do have Catalyst 11.2
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Can some one confirm that the 5970 will be able to perform with the new patch? Cause it fucking sucks not being able to play this game with a card like the 5970 without lagg, OK in other words(if any beta players could respond) will I be able to use this card or should I just buy a nvida card?
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Anyone know roughly when the 1.58 patch will be out?
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[Crossfire problem] ARMA 2 OA Texture LOD/Low FPS/Massive stutter
TOFIR replied to RobertJ's topic in ARMA 2 & OA - TROUBLESHOOTING
So, when will the 1.58 be out? Cause I'm fucking tired of not being able to play this game with my HD5970... -
Don´t know if anyone has brought this up, but I think you should be able to(as we can with 0.74) to choose if you want all the vehicle/Friendlies to show up on map in the server setting. I know this is not realistic but for people that just want to play for awhile and aren´t really into the realism in example, checking your GPS and then find out where you are on the map, they just wanna start playing right away and be able to see where their buddies are. /TOFIR