

Ltforce
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I usually just use PBO view, then I go into common etc and add the weapons into the files but I can take a look at windowsgrep. Thanks!
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I will add the AH1W to the mission file, is there an straight forward way to add all of the ACE_USnavy weapons to your mission edit?
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Thank you once again, I was able to get your version working without issue. I also love how you added the TAC 50....that was one of the weapons I was looking for, the only other I am looking for is the AH1W. I can probably go through the ACE files and add that on my own. I was getting a weird template error whenever I was trying to load the purchase gear menu, it would go away after 5 seconds and I have seen it in other warfare benny missions. Is the an error specific to my game or is this known? I can get more info tomorrow night but I'm assuming that is a common minor error, I also go it when going into some other menus. Thanks,
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Thank you for the quick reply, can you tell me the edits that you have done to your version? Or is it pretty much warfare be with ace? Thank you
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I seem to have a problem with Warfare Benny + ACE Chux. Whenever I start a multiplayer session for my friends and I, we vote for the commander and whoever becomes the commander is not able to build any buildings. You are able to click barracks and then place it but once you select where to put it (yes its green) it will not build, the animation of it building does not even start. Ace is properly installed and works but for some reason nothing will build in benny be + ace. Everything works fine in the normal benny be. Any ideas? Thank you.
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Setup Multi mission to resemble Arma 2 stock multi mission
Ltforce replied to Ltforce's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
No one knows? -
Setup Multi mission to resemble Arma 2 stock multi mission
Ltforce replied to Ltforce's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Bump! -
Setup Multi mission to resemble Arma 2 stock multi mission
Ltforce posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi there, I am just wondering if there is any way to setup a mission to resemble "Supers Powers" or "When Diplomacy fails". I just finished downloading the "Duala" map in Africa and its AMAZING. The possibilities on that map are endless... Either way in the Multi player Wizard and Editor I cant seem to find the options to build the missions like Super Powers, I would just like to make the mission so when you start its exactly like Super Powers just on a different map. You can choose the time of day, amount of cappable cities, starting distance, etc...The nice thing about the Super Powers mission is Both sides ALWAYS start somewhere different and you need to cap cities, find the enemy HQ and work with your friends or AI to finish them off. What I'm trying to get at is, is there a way to setup a mission where I can choose all those options like in the Super Powers mission where the enemy and I will always start somewhere different but on the same map instead of having to change the mission in the editor every time?? Every time you load Super Powers you just click on the amount of AI, set Parameters and your good to go.....Is there a way I can do that?? Thanks a lot, Jordan