Renaissance0321
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Making movie need more characters ...
Renaissance0321 replied to Renaissance0321's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
KYLANIA YOU ARE THE BEST :) :) :) :) :) Thank you so much! -
Making movie need more characters ...
Renaissance0321 replied to Renaissance0321's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
It is description.ext I think ... where would I find that? I mean I renamed it? Location is Documents/ArmA2/missions/"name of mission" and there is a mission.sqm in there ---------- Post added at 11:48 PM ---------- Previous post was at 11:47 PM ---------- Oh crap it says it's a text document, how do I change? ---------- Post added at 11:49 PM ---------- Previous post was at 11:48 PM ---------- Well it's NAMED "description.ext" but the TYPE of file is TEXT and it opens with text document -
Making movie need more characters ...
Renaissance0321 replied to Renaissance0321's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Guys this is killing me and I can't move forward in my movie making until I get this. Is there ANYBODY out there that has a clue to what might be wrong???? -
Description.ext not affecting mission preview
Renaissance0321 replied to Renaissance0321's topic in ARMA 2 & OA : BI TOOLS - TROUBLESHOOTING
Nobody has any ideas? :( -
Description.ext not affecting mission preview
Renaissance0321 posted a topic in ARMA 2 & OA : BI TOOLS - TROUBLESHOOTING
Any ideas? Please follow this thread to see my issue! I think I've narrowed it down to the description.ext not changing anything. Maybe I'm putting it in the wrong place? Someone PLEASE help! http://forums.bistudio.com/showthread.php?t=106710 -
Making movie need more characters ...
Renaissance0321 replied to Renaissance0321's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Can anybody help me with this? If you could follow the thread and see what I've tried to make this work so far I would appreciate it! -
Making movie need more characters ...
Renaissance0321 replied to Renaissance0321's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ok I'm thinking my description.ext file is not affecting my mission for some reason. Is there a way to test that? Maybe adding a briefing or something to see if that pops up when I hit preview? -
Making movie need more characters ...
Renaissance0321 replied to Renaissance0321's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
No black guy lol. Running Combined Ops ... -
Making movie need more characters ...
Renaissance0321 replied to Renaissance0321's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Yep I did that too -
Making movie need more characters ...
Renaissance0321 replied to Renaissance0321's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Done and Done. What am I missing? I've got a guy in the editor named Marv and I want to change his look. I put this setidentity john_doe in his initialization field. -
Making movie need more characters ...
Renaissance0321 replied to Renaissance0321's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ok so I put a text file called Description.ext in a mission folder under Documents/ArmA2/Missions/Name AND under Documents/ArmA2/UserSaved/Missions/Name with JUST the following class CfgIdentities { class John_Doe { name = "Marv"; face = "Face19"; glasses = "None"; speaker = "Dan"; pitch = 1.1; }; }; And this doesn't change anything when I go back into the editor, reload the mission and hit preview -
Making movie need more characters ...
Renaissance0321 replied to Renaissance0321's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thank you for the quick response! Do I need to describe the identities in the description field or is there premade ones I can use? Sorry I'm an editing noob. -
Making movie need more characters ...
Renaissance0321 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hello I am in process of making a movie in the editor but the look of the soldiers appears to be random every time I go back into the game. I also noticed there are some "Special" characters that I'm using that do not change appearance ... is there a way to use the other facial models and make them "permanent" as well? Thanks!