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Thats_Life 2.0

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Everything posted by Thats_Life 2.0

  1. Description: This campaign starts at Utes. You play as a US soldier named Johan Klaasen. Together with your buddy Henk Pietersen you work at your missions. After two days your first mission begin at Takistan. The Takistany militia have control over different towns and villages in the middle of Takistan. Your task is to clear this mean area. After a while the Takistany army get involved and fighting against them is necessary to keep peace in this area. All the missions are made so they look and feel realistic. Features: - Story driven campaign. - Full 2 player Coop. - Infrantry combat. - 5 playable missions (2 short intro missions). - Story takes place on Utes and Takistan. - Play as a US soldier. - Start as a soldier and work yourself up to a corporal. - Conversations in all missions. - After some experience on the battlefield you get first aid. - Instant respawn in COOP. Installation: Extract the .pbo file(s) to your ArmA2\Campaigns folder. Requirements: - Arma2 - Arma2 Operation Arrowhead - No addons needed! Download V1.03 hotfix: Armaholic - Operation Dutch V1.03 hotfix Filefront - Operation Dutch V1.03 hotfix Changelog: V1.03 Hotfix - Fixed: Campaign picture didn't show up at opening campaign. V1.03 - Fixed: Now the correct version number is showing up in the briefings. - Added: the abbility to choose more weapons in mission Northwest. V1.02 - Fixed: Various small changes/fixes related to version 1.57. - Added: Settlement in mission Northwest. V1.01 - Added: Mission Northwest. - Added: Conversations in all missions. - Added: NVGoggles at mission The First Fight. - Added: Hint for taking Satchel Charge at mission Hunting on the Sanginakt (in conversation at mission start!). - Changed: Changed some of the waypointspeeds at mission The first Fight. - Fixed: At mission The first Fight, now you have rockets at start. - Fixed: The briefing and markers were only showing up for one player. - Various small changes/fixes. V1.00 - First release Alpha & Beta testing: - Koen Thanks: - BIS Forum Forum: '>Armaholic forums Feedback will be appreciated! Not tested on a dedicated server!
  2. Thats_Life 2.0

    [Campaign] Operation Dutch

    @Bezzzy Or can somebody else take a look if this problem is still current? Because I just looked at it and I does not have these problems. I can see the dialogues and the briefing screen if I play as the second player. But It's on the same computer as the host. So cannot test it in a other way. Cannot play on different pc's with the same arma 2 code :( I fixed the path of the HMMWV. I cannot fix the objective in the 4 mission. It's bugged.. It worked in 1.57 and previous patch versions. So I wait for the next version, hope it will by fixed.
  3. Thats_Life 2.0

    Objective completed bug?

    bumb....:butbut:
  4. Hoi, Does anyone know what's the problem with this? I also find it in the original campaigns. I made a campaign and it worked great. After the 1.59 patch in one of my missions the objective doesn't get checked when completed. It says the objective is completed, but it does not check the box in front of it. I didn't change anything. I also find it in the orginal campaign. So that's why I post it here. It's not with every obective. Only some. Very weird. Also saved it with a different name, so it isn't a corrupt file. Anyone knows something??? Can it be fixed or wha..
  5. Thats_Life 2.0

    [Campaign] Operation Dutch

    Hmmm that's new :j:, it's noted thanks
  6. Thats_Life 2.0

    [Campaign] Operation Dutch

    Glad you like it... enjoy
  7. Thats_Life 2.0

    [Campaign] Operation Dutch

    First SP, but I have 4 player COOP into consideration. The missions are designed for it. First I want a solid SP experience.
  8. Thats_Life 2.0

    [Campaign] Operation Dutch

    @nistenf Just checked it and your right. BIS changed the ai in the latest patch. So I need to fixed it. Thanks for letting me know. Keep giving feedback to us missionmakers here so the quality go ++. We appriciate it ;) Give me some time to fix the things, because i'm also bussy with my next campaign (going great :p)
  9. Thats_Life 2.0

    [Campaign] Operation Dutch

    And the problems are in all the missions? or... Thanks
  10. Thats_Life 2.0

    [Campaign] Operation Dutch

    @ bezzzy Did you have the same problems with a earlier version? Or is the issue back? I can take a look when I come back home. I changed it earlier, but maby it's back after the newest patch. I'm sorting it out for you mate..
  11. Thats_Life 2.0

    User mission requests!

    It's part of my campaign, but the 3th mission "the first fight" from operation dutch is well received.
  12. Thats_Life 2.0

    OA AAN Overlay

    Got it also working, but does someone allready know how to loop "scroll = parsetext"? Edit: I can always keep typing :p
  13. Had a simmeler problem like that with almost the same specs. Turn hypertreading off in bios and speed up your case fans (not on silent in bios or some programm). I think your GPU is to hot. Use a temp tool to look at the temps. Hope it helps..
  14. Don't know how big your monitor is, but didn't you see those white pixels in the trees. For me this is new. And the leafs of the trees looks like they are floating in the air (1.00 etc.). Nasty textures. And the painted style trees at 1.40. I'm sorry but the trees look way better in previous version numbers then in this version... And nothing with the setting helps.
  15. Just waiting for 1.60 then... Hope that will fix it..
  16. Did you mean my post? Because I did all of that and it doesn't help. EVERY ATOC setting is the same result. So I guess you need a CIT :j: That video was on ATOC setting 0... No difference between 0 and 7.
  17. @Dwarden Before I do that I want to show you this video. ATOC = 0 http://www.youtube.com/watch?v=Cujmb2cu3x8 Is this normal? Otherwise I make a CIT for nothing ;) On all the arma2 islands I have this problem. Esspecially on the leaf trees. The cristmas tree is more normal. With OA the trees are looking better. Is it something ingame? Because witch other patches I didn't have these problems. And what's up with that flickering at the start from the first video? Let me know if I still need to make a CIT. Specs below.. Thats_Life 2.0
  18. Thats_Life 2.0

    ARMA 2, version 1.09 - Patch Released

    patch 1.59 is the whole pack, so I think you need to download that one...
  19. For the tree and grass thing: I'm sorry to say, but i've tried every setting from ATOC 0 to 7 and changes all setting in the videooptions menu. But it doesn't disappear. Didn't had it in 1.57. Does only me and that other guy have these problems? Any other suggestions? The rest looks great, only need a ssd at the moment :P
  20. Did someone else also get wierd tree textures in front of you? Very pixily. And painted at distance? Have: I7 6gb ram gtx 285 top latest drivers. No addons Not at home so cannot provide screenshot jet.
  21. Thats_Life 2.0

    ARMA 2: OA beta build 79384

    Hmm I can confirm it is. But it happens allot in preview mode from the editor also. Original 1.57 build Have no time to do betatesting, but follow the news here..
  22. I was looking in the editor and there are not many tanks, cars and airplanes. Are there plans by BIS to release some? If not are there some realy good addons for it? Because I want to make a nice BAF campaign. But there are not many tanks etc. And it's weird to use some US or other vehicles... At the moment I have the lite version, will buying the reinforcements. Or are there more vehicles in the total version? Greets...
  23. Thats_Life 2.0

    Are there plans for more BAF vehicles and airplanes?

    Yeah, I need some extra power ;) At this time it's the best solution.
  24. Thats_Life 2.0

    Confusion regarding the "Reinforcements" DVD rom

    I will buy it: But there need to be more landvehicles. There are three :confused:
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