VengefulSpiritx
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Everything posted by VengefulSpiritx
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I love what you have done so far with this mod, i hope you don't give up, at least not yet brother!.
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X-Cam prototype map 1.0 released
VengefulSpiritx replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
oh i didn't see this, that's very unfortunate, is hard to make it work with a life mod, since the roads are pretty small and some arma 2 buildings have no interior etc, regardless i love this map, are you guys planning on making an updated version? like maybe add a city make roads wider? increase performance? -
X-Cam prototype map 1.0 released
VengefulSpiritx replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any chance we can modify this map? like make the roads wider etc etc -
X-Cam prototype map 1.0 released
VengefulSpiritx replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Currently the community at Life revolution are using the map for a life mod and has been streamed multiple times on twitch, did you get in contact with them? i dont think they can modify anything on the map without your permission or they have no way to contact you guys. -
Random Mortars script?
VengefulSpiritx posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
i've been looking around the forum for sometime now but i can't seem to find, or does anyone have a script to basically: -Spawn random Mortars around the players location as they move in just keep spawning random mortars around, and basically not have these mortars kill the player/s in one shot but just to do little damage depending on how far the mortar has hit from their location, so i guess reducing the damage that mortars do? and having them spawn randomly all around the player. --------------Edit------- -I hope i posted on the right section >_> -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
VengefulSpiritx replied to Undeceived's topic in OFFTOPIC
Progress is a bit SLOW, well really slow, but we are getting there @_@ -
i've been looking around the forum for sometime now but i can't seem to find, or does anyone have a script to basically: -Spawn random Mortars around the players location as they move in just keep spawning random mortars around, and basically not have these mortars kill the player/s in one shot but just to do little damage depending on how far the mortar has hit from their location, so i guess reducing the damage that mortars do? and having them spawn randomly all around the player.
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CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
VengefulSpiritx replied to Undeceived's topic in OFFTOPIC
is a very slow process >_>, since i would really liek to recreate taikijistan -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
VengefulSpiritx replied to Undeceived's topic in OFFTOPIC
Well since i figure i really want to start working on the "Heaven's Feel project" in OA, but as noob as i may be, i really like to do the following: -I would like to recreate Taikijistan ( Im trying to learn visitor 3, im lost , some help would be nice) -some help would be much appreciate it, i decided not to recreate the Heaven's feel campaign from OFP:DR to OA, instead i'll just do the sequel here >_> -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
VengefulSpiritx replied to Undeceived's topic in OFFTOPIC
nah, Son xD , i just don't care about anyone lol, i just do what i want. :P -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
VengefulSpiritx replied to Undeceived's topic in OFFTOPIC
As soon as i get Arma i'd like to try and i MEAN "TRY" to translate my Heaven's Feel campaign from DR to Arma >_>, **Crosses fingers** -**Takes cover** -I still don't understand why you guys "Like" Mr Templar so much *cough*