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Crim

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About Crim

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  1. Nope i guess you say it right, the model is fine, but theres some F*ck*d up wheels inside there so i gues, u think i just toke the body and fitted some crappy made wheels underneath it, if i was u think, i might also called that of xD Well if i find that youtube vid of that guy doing it this way, Ooh my, he will get to know it.. Hehe. but anyway, Thanks for telling me that, no harsh taking at all :') i guess a bit more knowledge of everything. and i might get along with it. so i should get a 18 sided wheel with quads. and try to make the triangles preferred to quads. Helped Lots, Thanks!! i won't be forgetting the name Pufu fast :rolleyes: I'll get a look in this tomorrow, got a day of so my free time is filled. Goodnight for me, maybe day for you.
  2. Well the first day i did some little crappy car that did not work out as i was just testing and watching a youtube video [Link to video] its a older version but it worked pretty much. trying to follow him a bit around to get back in line with 3dmax cuz it was kinda a long time ago, But. On the side view of the "view-port plane i had sad up" or something like that, I've toke the "Cylinder" and made on from the middle of the tire to the body work of the vehicle where the wheel is placed, Extruded all edges, then erased the inner polygone, from there of i started to work on the side body, Slightly moving up the the hood, and bumper. when that was done, i went to the back of it, and roof (only outer side yet). took me around A full night " probably around 7-8 hours, to get the outside of it, and then i was stuck at the interior, as i knew it never worked of like i wanted, but this time i had a feeling that it was going quit good, so i mirrored the (Left) part of the jeep, copied over, Toke the middle vertecise and collapsed them, then i took the windows and extruded them inside, putting each vertex kinda on its position i went for the inside seats. wheels, steering wheel, and front seat was done apart, then i fitted them in by attaching to object, still i find them quit easy made, simple but effective. and know i wanted to know how i could texture the best way, UV map, just textures 2d or .. ? So after all i think i spended 14 to 15 hours to make it like this. Edit: As for the cars i once tried to make but never had the "Finishing feeling for' prob due hating school(no i do not follow any modding school, i just hated school&still do, it effected my entire life :P ) and rather playing games,never had a change to follow a art school to make it to anything like making games ^.^' The crapy car to get back in tuch* view port images where deleted so ye, those are blank. http://i232.photobucket.com/albums/ee247/shooty-a-m/Modelin/HondaAccord.png Should of been a sort of Seat http://i232.photobucket.com/albums/ee247/shooty-a-m/Modelin/CAR02.png And this was made by using toyota blueprints http://i232.photobucket.com/albums/ee247/shooty-a-m/Modelin/CAR01.png 'My very first Object i made: http://i232.photobucket.com/albums/ee247/shooty-a-m/Modelin/Kasten.png A closet, so u don't need to click that xD Edit2: Second ad, You mean fixing this right? http://i232.photobucket.com/albums/ee247/shooty-a-m/Modelin/Jeepmitdhu03.png
  3. Euhm, okay, yea i did make this one, but i have no clue what u mean with 'Topolygon around the wheels' or anything els :o http://i232.photobucket.com/albums/ee247/shooty-a-m/Modelin/Jeepmitdhu02.png?t=1283359496 few picuters, Album password = ImCrim So what u suggest on doing me... Please, don't do it in the modding language xD I just modeled this one to might get a addon for the rp-mod in arma2, i had 3dmax, i did screwed around with it a lot, but never actually done something to make it work or be like this, (even i suprised me brother i could pull this of, in a kind of way i feel happy how the jeep turned out) all i do is just shift drag the edges in max and target weld with the vertecise how they seem to look good for me,, also 'had' view ports (side, top, front & back) up to help me, but as i finished it i got rid of them. (watched many youtube vids and saw some people using that triangle shape on wheels to lower the polygon count or something. if thats what u mean?) About the texturing, Witch would be a fine or best way to get a good looking texture in it for games? UV mapping?
  4. http://i232.photobucket.com/albums/ee247/shooty-a-m/private/Jeepmitdhu.png First time i really did & planning finishing something, Anny good tuts you recommend me on texturing?
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