Big bad wolf
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I was trying to install the ACE-mod for OA, but now its not working. I followed the instruction on this site: http://robertsandiford.co.uk/ace_oa/. At first, i didnt know you had to run CBA too to run ACE, so I only downloaded the ACE and ACEX package. I installed them following the instructions on the site and then I tried to run the game. I went to expansions and checked ACE and ACEX. The game needed to restart, and when it tried that, I got a message that some sort of package of CBA was missing. The exact message was: "Include file x\cba\addons\main\script_macros_common.hpp not found." So I went back to Addon Sync and downloaded CBA, following the instructions on the website. But now when I try to run the game, I keep getting this message. Can anyone help me?
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(I already posted this thread, but I think I put it in the wrong category so a moderator removed it, so here i post it again.) I was trying to install the ACE-mod for OA, but now its not working. I followed the instruction on this site: http://robertsandiford.co.uk/ace_oa/. At first, i didnt know you had to run CBA too to run ACE, so I only downloaded the ACE and ACEX package. I installed them following the instructions on the site and then I tried to run the game. I went to expansions and checked ACE and ACEX. The game needed to restart, and when it tried that, I got a message that some sort of package of CBA was missing. The exact message was: "Include file x\cba\addons\main\script_macros_common.hpp not found." So I went back to Addon Sync and downloaded CBA, following the instructions on the website. But now when I try to run the game, I keep getting this message. Can anyone help me?
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AI should automatically crew empty low-tech weps/vehicles
Big bad wolf replied to l mandrake's topic in ARMA 2 & OA - SUGGESTIONS
There is a downside to this behaviour. Imagine you as a sniper have just shot down a gunner who is behind a static mg. AI will then, when we implent this behaviour, automaticly mount the mg. You just pull the trigger again and get another kill, and this goes on until the AI is dead. No real player would ever be so stupid to mount that mg. -
Torch effect on map for night missions
Big bad wolf replied to katipo66's topic in ARMA 2 & OA - SUGGESTIONS
Yes, nice idea. I think though it might be interesting to make the map something more like in Far Cry 2, where you actually hold it in your hand and can look around while looking at the map. How about you actually have to pull out the map, kneel down, put the map over your knee and hold a torch over it at night (or not when using NVG's), while still being able to look around using the alt-key? I think that would be much more realistic. -
CTB TEAM 24 Operation Seize Zargabad - v1.0
Big bad wolf replied to wolffy.au's topic in ARMA 2 & OA - USER MISSIONS
Quite a nice set of missions. I'd like to see one of these missions situated in the area in the NW of Zargabad, near the building that isnt finished yet with the cranes around. That would be a nice place for this type of mission. BTW nice name -
Operation Arrowhead Benny Edition Singleplayer?
Big bad wolf replied to Big bad wolf's topic in ARMA 2 & OA - USER MISSIONS
I found that out. Doesnt really matter for me, i'd start all over the next time i play anyway :D -
The taki scenario surely is original, but bear in mind that a lot of people who play arma 2 are (ex-)military. If you want to make the player able to put himself in one of the taki's shoes, he needs to understand why they want to be mujahedins. That is quite hard as their culture is so different from ours (mine?), unless you try to do this by showing misbehaviour of the US military and the opression and abuse of the taki people by them (i am not telling they are, i hope you get the point). And that is where people might/will get offended. So think twice before you put a lot of effort into a campaign and find out that a lot of people dislike because of the theme, even though the campaign might be fun. Your call.
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Operation Arrowhead Benny Edition Singleplayer?
Big bad wolf replied to Big bad wolf's topic in ARMA 2 & OA - USER MISSIONS
Thx, ill try that then. ---------- Post added at 10:55 AM ---------- Previous post was at 09:26 AM ---------- It worked and quite smooth too. Thx for helping me -
AI pathfinding idea: Editor placeable "gravitational paths"
Big bad wolf replied to Ragnar_Darude's topic in ARMA 2 & OA - SUGGESTIONS
I think there already is something like that in Arma 2. AI tends to stick to the road sometimes, maybe only if they think that is the fastest way. But sometimes they dont and your Abrams get flipped over in the middle of the desert. Anyway, it would be a great idea, especially in urban areas. Just think about what would happen if multiple vehicles would be driving that road. Then itll turn into one big traffic jam. -
Select everyone in a vehicle OTHER than its crew
Big bad wolf replied to polar bear's topic in ARMA 2 & OA - SUGGESTIONS
I tend to give each crew its own team, and so do i with all my infantry if i use them. You can simply select each team by holding shift and pressing the f-key that corresponds with a member of that team. That seems easy enough for me. You're right that it takes some time to make those teams, but selecting them is just a piece of cake. -
Operation Arrowhead Benny Edition Singleplayer?
Big bad wolf posted a topic in ARMA 2 & OA - USER MISSIONS
Is it possible to play Benny Edition (OA) in singleplayer? I came across people who mentioned they played it, so where can i dowload it and how do i install it?